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Spit miss

PostPosted: Fri Jun 14, 2013 8:54 am
by Bass
Preparing startup at Duxford

Image

Warming up, others in queue

Image

Engine blast, leaving runway

Image

Sitting tight, cooling down..... engine and me

Image

A little confused tho ref. contest, payware vs free screenshots.
The ac is a payware A2A, the scenery is freeware, and my main subject here is the engine blow!

Sorry if i blew it!

Re: Spit miss

PostPosted: Sun Jun 16, 2013 10:57 am
by ozzy72
Do you know what the temperature gauge is for? Let alone the boost gauge??

Re: Spit miss

PostPosted: Sun Jun 16, 2013 10:43 pm
by CHUCK79
The A2A model with Accusim is notoriously temperamental.....that's what makes it so much fun O0

Re: Spit miss

PostPosted: Mon Jun 17, 2013 7:39 am
by Bass
ozzy72 wrote:Do you know what the temperature gauge is for? Let alone the boost gauge??


I know ozzy (Mr. Spitfire ;) miss your green one), how could i else make an engine blast!

Ohh, and how right you are CHUCK, this is "as real as it gets"! A fun ride everytime you load those planes :clap:

Re: Spit miss

PostPosted: Tue Jun 18, 2013 9:28 am
by Flying Trucker
Nice set Bass...well done... <<u

Re: Spit miss

PostPosted: Tue Jun 18, 2013 12:59 pm
by Skunkworks
FlyingTrucker wrote:Nice set Bass...well done... <<u


8) +1

Re: Spit miss

PostPosted: Tue Jun 18, 2013 1:56 pm
by Howellerman
Man, that first shot - take out the wonky tarmac and that could be a photo!

Speaking of A2A, I have been looking at both the A2A (I have both Mustangs) and RealAir (I love the Lancair Legacy and Dukes), both of which offer Spitfires.

A2A = realism, for sure. Does anybody have an opinion about the RealAir version?

JKH

Re: Spit miss

PostPosted: Wed Jun 19, 2013 7:21 am
by Bass
Thank you guys.

@Howellerman. Sorry, haven't tryed RealAir. As you can see, i have enough work with the A2A :lol:

Re: Spit miss

PostPosted: Wed Jun 19, 2013 10:31 am
by Bass
Howellerman wrote: ...take out the wonky tarmac........

JKH


Any ideas/link on how to get this looking better?

Re: Spit miss

PostPosted: Wed Jun 19, 2013 10:58 am
by Skunkworks
Hi Bass,

REX used to have some freeware runway and tarmac textures along with road and grass textures, I'll see if I can find a link or you could Google! 8)

Re: Spit miss

PostPosted: Wed Jun 19, 2013 11:48 am
by Bass
I've been on google several times, but nothing came up yet.

I did find the spice pak (aracdsp101607) here on SimV, but no..

Thanks for your time.

Re: Spit miss

PostPosted: Wed Jun 19, 2013 12:55 pm
by Skunkworks
I was hoping I archived those files because they are the main reason I bought REX, but alas no joy! I'll keep looking between flights! O0

Re: Spit miss

PostPosted: Wed Jun 19, 2013 1:23 pm
by Skunkworks
I found the REX grass and road texture files, these are global files I believe, and will not interfere with other regional files!

For HD you would have to alter your fsx.CFG file to TEXTURE_MAX_LOAD=1024 to 4096 under [GRAPHICS].

If you would like me to email the zip files LMK via PM.

skunk :geek:

Re: Spit miss

PostPosted: Thu Jun 20, 2013 7:34 am
by Bass
Thank you skunk, but i got the REX grass and road.

I also got the texture max load program.

I did find a web site that looks interesting, but i had some difficulties to join in!

I'm a little cautious by showing links in here. Dont know if SimV likes it or not!

I'll pm you a link when/if i get in.

Thanks again ;)

Re: Spit miss

PostPosted: Thu Jun 20, 2013 12:46 pm
by Skunkworks
Looking forward 8)