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Gone Fishin'

PostPosted: Thu Apr 04, 2013 1:53 pm
by CHUCK79
Why don't boats ever capsize on nice sunny days?
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There's our man....establishing hover.
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Very difficult to snag this guy....winds 18kt steady 26kt gusts. Almost swung the victim into the boat once :shock:
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Pullin' the victim aboard.
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RTB.
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Home sweet home......
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Thanks 4 looking :D

Re: Gone Fishin'

PostPosted: Fri Apr 05, 2013 10:43 am
by Flying Trucker
Nice set and commentary Chuck... <<q

Re: Gone Fishin'

PostPosted: Fri Apr 05, 2013 10:57 am
by Bass
Chuck! This is nearly to be too much :clap:

How can we compete :mrgreen: ;)

Re: Gone Fishin'

PostPosted: Fri Apr 05, 2013 11:44 am
by CHUCK79
Thanks guys O0
@Bass....... :lol: :lol: :lol:

I was wonderin' (and this may be a question that belongs in the design forums) if you can make AI carrier objects dynamic. I know that they already can be made to move, but can you make them "bob" up and down in the water?

Re: Gone Fishin'

PostPosted: Sat Apr 06, 2013 6:59 am
by Bass
Yes i'm certain this can be made.
I've seen it a long time ago, and i THINK it was in cfs2!! (Dont hang me on it).
If UBISOFT can do it in water, why not FS ;)

Re: Gone Fishin'

PostPosted: Sun Apr 07, 2013 9:13 pm
by CHUCK79
Bass wrote:Yes i'm certain this can be made.
I've seen it a long time ago, and i THINK it was in cfs2!! (Dont hang me on it).
If UBISOFT can do it in water, why not FS ;)



There are dynamic snenery objects....such as float planes that bob up and down....there must be some way to apply that to other objects :think:

Re: Gone Fishin'

PostPosted: Sun Apr 14, 2013 2:25 pm
by CHUCK79
CHUCK79 wrote:
Bass wrote:Yes i'm certain this can be made.
I've seen it a long time ago, and i THINK it was in cfs2!! (Dont hang me on it).
If UBISOFT can do it in water, why not FS ;)



There are dynamic snenery objects....such as float planes that bob up and down....there must be some way to apply that to other objects :think:



Diggin' around and found this:
http://www.youtube.com/watch?v=Oy13Gy1Oosg

Apparently not able to make it work for AI yet :cry:

Re: Gone Fishin'

PostPosted: Mon Apr 15, 2013 6:56 am
by Bass
3 years ago!!
Looks very interesting. One more from the same guy.
http://www.youtube.com/watch?v=EpCXLDJm_VE