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Dino's latest Hawk

PostPosted: Mon Jul 09, 2012 4:13 pm
by gtirob01
Hawk by Dino Cattaeno
NAS Pensacola by Jim Dhaenens

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Re: Dino's latest Hawk

PostPosted: Mon Jul 09, 2012 5:03 pm
by CHUCK79
Great shots, Rob 8-)


Is the new Goshawk package an improvement over the old one, and in what way/s please?

Re: Dino's latest Hawk

PostPosted: Mon Jul 09, 2012 5:37 pm
by Fishbed7701
Great shots, Rob 8-)


Is the new Goshawk package an improvement over the old one, and in what way/s please?


I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.

Re: Dino's latest Hawk

PostPosted: Mon Jul 09, 2012 5:47 pm
by FoxThree
Great shots, Rob 8-)


Is the new Goshawk package an improvement over the old one, and in what way/s please?


I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.

According to the Readme,
VERSION 2.21
- Removed unnecessary duplicate files for reduced footprint
VERSION 2.20
- Changed external model canopy glass reflection to get rid of separate DX9/DX10 models. The new glass material (textured) looks OK in both modes.
- Fixed texture folder cfg for texture aliasing
- Added all the repaints from Jiri Soukup (which include the outstanding Centennial Of Naval Aviation schemes that were missing from the original package)
- Minor fixes to virtual cockpit (mainly misalignment of some switches)
- Improved HUD symbol generator modeling (should look slightly better now)
- Redone all thumbnails for visual consistency in FSX menu
- Fixed launch bar retraction animation sequence
- Fixed UVW mapping texture in tailhook pivot area

Re: Dino's latest Hawk

PostPosted: Tue Jul 10, 2012 4:53 am
by RSorochak
That's quite the aircraft. Enjoy it every time I take it up. Wonderful screens, especially the 3rd one. :)


Rich

Re: Dino's latest Hawk

PostPosted: Tue Jul 10, 2012 8:06 am
by Flying Trucker
Nicely done Rob... ;)

Re: Dino's latest Hawk

PostPosted: Wed Jul 11, 2012 1:16 am
by andy190
Great shots. ;)

Re: Dino's latest Hawk

PostPosted: Wed Jul 11, 2012 3:52 pm
by CHUCK79
Great shots, Rob 8-)


Is the new Goshawk package an improvement over the old one, and in what way/s please?


I haven't downloaded it, but I've seen from the changelog that Dino just removed redundant or excess files for a reduced footprint.

According to the Readme,
VERSION 2.21
- Removed unnecessary duplicate files for reduced footprint
VERSION 2.20
- Changed external model canopy glass reflection to get rid of separate DX9/DX10 models. The new glass material (textured) looks OK in both modes.
- Fixed texture folder cfg for texture aliasing
- Added all the repaints from Jiri Soukup (which include the outstanding Centennial Of Naval Aviation schemes that were missing from the original package)
- Minor fixes to virtual cockpit (mainly misalignment of some switches)
- Improved HUD symbol generator modeling (should look slightly better now)
- Redone all thumbnails for visual consistency in FSX menu
- Fixed launch bar retraction animation sequence
- Fixed UVW mapping texture in tailhook pivot area



Thanks for the info guys.......I have V2.0, so if there are no significant changes I think I'll save myself the hassle of a DL and installation ;)

Re: Dino's latest Hawk

PostPosted: Wed Jul 11, 2012 7:40 pm
by pfevrier
It's a pretty easy install Chuck, but I see your point. You are also correct, Dino hasn't reinvented the wheel with this new version, but he's improving one of the best freeware out there, hands down!

Re: Dino's latest Hawk

PostPosted: Wed Jul 11, 2012 9:28 pm
by FoxThree
Thanks for the info guys.......I have V2.0, so if there are no significant changes I think I'll save myself the hassle of a DL and installation ;)

v2.00?

Re: Dino's latest Hawk

PostPosted: Sat Jul 21, 2012 10:37 am
by TooTall
Very nice Shots, One of my favorites to fly.