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Quickies of the CRJ

PostPosted: Sun Sep 14, 2008 6:14 pm
by AMDDDA
Not exactly my favourite livery of it, but then again, there's only around 6 paints released I believe.
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Also guys, the sound on this is amazing, yet the FDE has a tendency to suddenly go up whenever you let go of the stick, also, my gauges don't work >:(.

If you're wondering why I landed after I took off so suddenly, it's cause I kind of was determining the thrust the engines had, and had my realism on high  ;D

Re: Quickies of the CRJ

PostPosted: Sun Sep 14, 2008 8:10 pm
by Ferrari308guy
Hmm, it also appears that the tires are slightly dug into the ground. You're missing the bottom 1/8 or so of your tire on the first shot. I suppose that's just a FS9-FSX incompatable thing.

Cool shots.

Re: Quickies of the CRJ

PostPosted: Sun Sep 14, 2008 8:49 pm
by Brando14100
Love the last 2. Shows a lot of movement. Cool anlges.

8-)

Re: Quickies of the CRJ

PostPosted: Mon Sep 15, 2008 4:42 am
by Meck
Ahh, the new posky one!?! Try fixing the contactpoints and it's gonna be a real nice bird!

btw: #2 is really great!

Re: Quickies of the CRJ

PostPosted: Mon Sep 15, 2008 10:30 am
by gtirob01
Yea, the contact points need adjusting. But thats not a big deal. Also, I was reading up on the thrust not being very accurate. Others have been saying it accelerates way to fast, and climbs way to fast as well. Apparently the thrust scaler is wrong, but there is a fix for it. just change the thrust scaler in your aircraft CFG from "1.3" to "1.1".

But I dunno, seems they are bickering back and forth about it.

Re: Quickies of the CRJ

PostPosted: Mon Sep 15, 2008 2:01 pm
by fabiane
Was very pleased to see it released yesterday. Sadly no VC so far but it's a great addition to the fleet and a very detailed model.

Very nice shots,
Cheers,
Fabian