Nice idea ... I like it! Too bad about the polygons on the engines. But I think this one's just to show the possibilities ... not to create a nice shot.
But I think I understand what you're saying ... I'm trying the same in part 18 of my tour (read the comment with shot #3)
Re: cam freedom in fsx big improvement
Posted: Thu Aug 30, 2007 5:06 am
by Ben R
Aye, very nice idea, but what harold said, the polygons did make the shot look unrealistic..