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Spartans

PostPosted: Sun Mar 25, 2007 10:39 pm
by a1
One of my best Freeware.
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Re: Spartans

PostPosted: Mon Mar 26, 2007 6:24 am
by NDSP
Love the scenery in #2  ;D .. All of them great shots  8-)

Re: Spartans

PostPosted: Mon Mar 26, 2007 1:51 pm
by DaveT
love this aircraft,looks fantastic 8-) Great detail,down to the last nut and bolt........ 8-)

Re: Spartans

PostPosted: Mon Mar 26, 2007 6:46 pm
by Daube
Hey A1, nice shots :)

If you accept some advises, because your ground textures are very blurry, I would suggest you to try to make shots in which the ground has a very minor space. Try focusing more on buildings, like your shot #2, or clouds, or stuff like that, you will get even better results ;)

And maybe, a little bit of tweaking of your FS9.cfg would help you getting a better 3D rendering in your game as well :)

Re: Spartans

PostPosted: Mon Mar 26, 2007 6:56 pm
by a1
how do i tweek the FS to be like what you said? :)

Re: Spartans

PostPosted: Mon Mar 26, 2007 9:01 pm
by an-225
Look, a1, tell us what video card you have. You may be able to get anti aliasing.  ;)

Re: Spartans

PostPosted: Mon Mar 26, 2007 11:06 pm
by a1
i have an ATI Radeon Xpress 200 series. i think it is just a video adapter in the comp. :)

Re: Spartans

PostPosted: Mon Mar 26, 2007 11:10 pm
by an-225
OK, well you should be able to turn on AA. Go to control panel then display. Click settings, and then click advanced. From there, you SHOULD be able to click on your video card/chip and get anti aliasing. ;)

Re: Spartans

PostPosted: Mon Mar 26, 2007 11:16 pm
by a1
ok i set it to 4x. is that good?

Re: Spartans

PostPosted: Mon Mar 26, 2007 11:21 pm
by a1
Yesssssssssss finally.  ;D ;D ;Dthanks An-225. this is the first shot with AA. no more jagged lines for me.
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Re: Spartans

PostPosted: Mon Mar 26, 2007 11:43 pm
by an-225
Absolutely nooooo problems a1. :) By the way, that Continental 737-500 shot is the BEST shot I have seen from you. I can't wait to see more. ;)

Re: Spartans

PostPosted: Mon Mar 26, 2007 11:46 pm
by a1
oh there will be a lot more. there is some coming up soon. ;D

Re: Spartans

PostPosted: Tue Mar 27, 2007 4:05 am
by Daube
An-225, you've been faster than me :)

Then, we can try something else as well: in the same location where you triggered your AA to 4x, try setting the Anisotropic Filtering 4x as well, and the MipMapping to trilinear.
Then tell us if the impact on the FPS is not too high. If not, we'll give you the next steps to get less blurry ground textures :)

Re: Spartans

PostPosted: Tue Mar 27, 2007 4:56 pm
by a1
Thanks i will try ASAP.