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Climbing Power 8^)

PostPosted: Thu Feb 22, 2007 9:48 pm
by mhoffman50
I was cruising around Honalulu this afternoon and noticed a road that ran straight into a mountain and didn't end but continued up and over.

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 3:17 am
by RitterKreuz
hahaha thats great

im sure many many many more finds like this are to come.  ;D

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 9:10 am
by ATI_7500
Messed up tunnel definition in the road definition file.

But nice to look at. :D

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 9:44 am
by Jakemaster
Messed up tunnel definition in the road definition file.

But nice to look at. :D


Are there any tunnels in FSX?  If so, that would be one fun stunt!

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 10:04 am
by Shavron117
At least 3 roads out of Juneau, Ak, are like that.  FSX's vehicles on the roads looks too unbelievable to me.  I've turned that feature off.

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 11:40 am
by ATI_7500
Are there any tunnels in FSX?  If so, that would be one fun stunt!


No, there aren't.

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 12:22 pm
by Omag 2.0
LOL...  ;D

Re: Climbing Power 8^)

PostPosted: Fri Feb 23, 2007 12:45 pm
by Boca
;D ;D Hummers couldn't climb out of bed. They're a big tough car, sure, but they're also a 3 ton car with an engine from a 1.5 ton car. In other words, they're desperately underpowered. I saw it on Top Gear.