Climbing Power 8^)

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Climbing Power 8^)

Postby mhoffman50 » Thu Feb 22, 2007 9:48 pm

I was cruising around Honalulu this afternoon and noticed a road that ran straight into a mountain and didn't end but continued up and over.
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Re: Climbing Power 8^)

Postby RitterKreuz » Fri Feb 23, 2007 3:17 am

hahaha thats great

im sure many many many more finds like this are to come.  ;D
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Re: Climbing Power 8^)

Postby ATI_7500 » Fri Feb 23, 2007 9:10 am

Messed up tunnel definition in the road definition file.

But nice to look at. :D
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Re: Climbing Power 8^)

Postby Jakemaster » Fri Feb 23, 2007 9:44 am

Messed up tunnel definition in the road definition file.

But nice to look at. :D


Are there any tunnels in FSX?  If so, that would be one fun stunt!
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Re: Climbing Power 8^)

Postby Shavron117 » Fri Feb 23, 2007 10:04 am

At least 3 roads out of Juneau, Ak, are like that.  FSX's vehicles on the roads looks too unbelievable to me.  I've turned that feature off.
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Re: Climbing Power 8^)

Postby ATI_7500 » Fri Feb 23, 2007 11:40 am

Are there any tunnels in FSX?  If so, that would be one fun stunt!


No, there aren't.
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Re: Climbing Power 8^)

Postby Omag 2.0 » Fri Feb 23, 2007 12:22 pm

LOL...  ;D
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Re: Climbing Power 8^)

Postby Boca » Fri Feb 23, 2007 12:45 pm

;D ;D Hummers couldn't climb out of bed. They're a big tough car, sure, but they're also a 3 ton car with an engine from a 1.5 ton car. In other words, they're desperately underpowered. I saw it on Top Gear.
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