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le mans

PostPosted: Sat Aug 12, 2006 12:15 pm
by yancovitch
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thought i'd join the race down

Re: le mans

PostPosted: Sat Aug 12, 2006 12:32 pm
by gijake
you can fix the semi clear ACs by moving the evmap (or somthing like that) from the fs9 texture folder, to the fsx texture folder.

Re: le mans

PostPosted: Sat Aug 12, 2006 4:22 pm
by yancovitch
thanks, i'll keep it in mind....but it didn't matter here, as i was just joking about the amazing speed these cars were whizzing around....

Re: le mans

PostPosted: Sat Aug 12, 2006 7:00 pm
by MOUSY
I thought MS would have at least changed the road textures since there's now traffic on 'em. That dirt blend thingy they use is really getting annoying.

Re: le mans

PostPosted: Sat Aug 12, 2006 7:05 pm
by flyboy 28
I thought MS would have at least changed the road textures since there's now traffic on 'em. That dirt blend thingy they use is really getting annoying.


It's a freakin' flight simulator. Not a driving simulator.

Re: le mans

PostPosted: Sat Aug 12, 2006 10:27 pm
by MOUSY
I know its not a driving simulator. But tell me Flyboy: how difficult would it be to change ONE texture? Not to mention a texture often seen in the FS community?
I wasnt asking them to detail out alley ways, back roads, and 6 lane highways. ::)
Just that with the addition of traffic a dirt road would stand out much much more IMO.

Re: le mans

PostPosted: Sun Aug 13, 2006 10:44 am
by yancovitch
who knows, maybe they'll be improved in the final version...or....maybe a third party will come out with a patch if possible.. :) anyways, we always seem to be striving for perfection, which is. i think. why the sim community has grown so much........looking forward to fsx