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Amerijet

PostPosted: Thu Jun 16, 2005 11:03 am
by abreu13
Amerijet 826 prepare for depart to KMIA while a company jet is in upwind to KMIA also

Image

Re: Amerijet

PostPosted: Thu Jun 16, 2005 12:31 pm
by Mehdi
Verrrry nice... :)

Re: Amerijet  Zero G 826

PostPosted: Thu Jun 16, 2005 12:42 pm
by ATI_7500
Alrighty, you did it. :)

Nice shot, but it could do with some Anti-Aliasing and Anisotropic Filtering.

Re: Amerijet  Zero G 826

PostPosted: Thu Jun 16, 2005 1:12 pm
by Hai Perso Coyone?
I got a small question. Can someone please show me the difference between an Anti-Aliased shot and a non Anti-Aliased shot?

Cheers,
Ashar :)

Re: Amerijet  Zero G 826

PostPosted: Thu Jun 16, 2005 1:55 pm
by ATI_7500
Sorry, no FS9 shot, since my FS is always running with AA & AF (game profile).

So I just took Racer (free car sim).

No Anti-Aliasing, no Anisotropic Filtering.
Note the jagged edges of the car's windows and lights and the building's roof.
Image

4*Anti-Aliasing, 8*Anisotropic Filtering.
While there's no effect on the track's surface (might be an issue with the game engine, all kinds of edges on the car (lights, windows, etc...) and also the building's roof are smoothed out. Also note the smoother track map.
Image

No comment on the sim, if you're interested, use Google.

Re: Amerijet  Zero G 826

PostPosted: Fri Jun 17, 2005 4:16 am
by Hai Perso Coyone?
Hi Bjorn,
Thanks for the little comparision. It really does make a difference.

Cheers,
Ashar

Re: Amerijet  Zero G 826

PostPosted: Fri Jun 17, 2005 6:50 am
by ATI_7500
You're welcome anytime.