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KHOL approach

PostPosted: Wed Dec 01, 2004 1:26 am
by Mobius
I decided to try an approach into KHOL, the airport in the Arkansas hole.  Enjoy!

To avoid the walls, I had to make my approach just a smidgeon steeper than usual

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 9:16 am
by Ben_M_K
Great job! I dont think I could do that ::)

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 9:27 am
by beefhole
218 kts? A bit fast? Nooo!  ::)  ;D

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 9:44 am
by Ijineda
Lol weird  ;D

After all we should be thankful that M$ provided us with that kind of adventures... :P

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 11:21 am
by Omag 2.0
Nice landing! Now where's Ozzy and his beloved AN-225?

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 3:27 pm
by Mr. Bones
...and braking! nice landing bro!  ;)

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 6:38 pm
by A/SGT.Mav316
Very interesting. I had a hell of a time landing (AIRWOLF) a helicopter into this airport! But when I finally made it I decided to hook the place up to be my home with the dreaded LAGO FSEnhancer2004 program.

I gotta admit the lights do make seeing the runway much more clearer at night! I will post some pics later tonight!

This place is really fun to play! It is very hard to get out of the 15,000 foot hole with a helicopter. As you find yourself always approaching stall speeds or sometimes flying too close to the walls to maintain that airspeed!

Jets are easy to fly out of this airport with! Heavies (airliners) provide a bit more challenge. That is why I use this airport as a top secret millitary base  8)! Landing however is very hard. Mobius 1 has skills! I keep hitting the walls with jets. I actually try to go in with a stalled engine and then hit the throttles to get some airspeed but always wind up with too much speed and hitting the walls because it is too narrow for my jet to turn around!

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 7:22 pm
by Wing Nut
Hey!  That's my airport!   ;D

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 7:36 pm
by Mobius
It's an awsome airport, thanks

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 8:06 pm
by Ben_M_K
Its a glitch right?

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 8:42 pm
by Mobius
yeah

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 8:44 pm
by Wing Nut
The whole thing could be fixed by simply placing a flatten switch, but where's the fun in that?  ;)

Re: KHOL approach

PostPosted: Wed Dec 01, 2004 8:45 pm
by Mobius
ahhhhh, 13 posts, this is 14, whew

Image
crazy pokemon.

Re: KHOL approach

PostPosted: Thu Dec 02, 2004 9:07 pm
by A/SGT.Mav316
I know I promised some pics of my own of the Airport with Lago FS enhancer improvements.

But I get tied up with my Police work sometimes. So as I promised I will post some tonight!

Re: KHOL approach

PostPosted: Thu Dec 02, 2004 9:45 pm
by A/SGT.Mav316
Image

This is part of the face lift I am doing to this airport (turning it millitary) As you can see I built a confined platform to cater for use by Airwolf.

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This is the airport in the pitch black of night ( note the high density lights around the compound and along the runway)

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as I begin my decent more lights pop up to assist with landing (note the landing pad is lighted as well). Emergency vehicles light up warning trespassers to stay away as I make my final  ;D

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Now this is a close up of the pad on final

(the darkness of the pics show just how difficult a landing like this is with lighting, Just imagine how impossible it would be without the extra lighting!)  :-/

I guess the Lago Enhancer was good for something after all  :P!