
It certainly is you beady eyed little expert you! 8)
There just aren't enough suitable aircraft around either for AI (must be late GMax or FSDS2) or even statics (must be compatible FS98/2000).
This carrier was gonna have F18s but the current model that's available has big problems as AI - the gear isn't very pretty but more importantly when the burner starts up, the cockpit, jet nozzles and intakes go transparent and no burner shows ayway. So it had to go.
Got the idea of the Prowler/Intruder from Ozzy's recent posting although it's older than I really wanted. It works fine as AI but although the only suitable FS98/2000 models (all the same one actually) make great looking statics, they don't have a nose wheel and sit with their nose on the deck! Nothing you can do about either unfortunately (the problems of scenery design, see, that no-one appreciates).
So I'd already found a Skyhawk that worked as a static and the Blue Angel which initially didn't make a macro (had an error) had the same texture set. The rest, as they say, is history!
So you've got a TA-4J Skyhawk Blue Angels #7 visitor sitting on the side of the deck of a carrier with A-6E Intruders - look upon it the same as you would a migrating duck. There to be shot at! But.....it
might still be changed!
Ah well, it's really just a fun package anyway. It's not as elaborate as a Waikato or the FS2004 9 carrier package but it comes with programmable AI and as you can see, with a bit of tweaking just about any kind of AI can be made to take off and land with my FDE files. And the F14s and F4s on the other carriers are so nice just to watch in the circuit, the models are so good.
Anyway, still playing with it on and off as a get a coupla moments. Haven't decided what to do with it yet but might upload if I get round to asking permissions from the guys whose planes I've used.
Roger