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Jupiter2

PostPosted: Sat Mar 13, 2004 9:29 pm
by aceronzo
All most ready for uploadImage

Re: Jupiter2

PostPosted: Sat Mar 13, 2004 11:43 pm
by ReverseThrust
That's.... different! ;D

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 12:05 am
by aceronzo
Oh maybe a little  8)

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 1:43 am
by Travis
That's very nice!  I especially like how the interior meshes with the external parts well.

Extremely fine detail on that . . . :D

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 2:48 am
by aceronzo
Thanks, I hope it wont be too much and eat the frame rates.I have some nice animations on it too.
   


                                                           aceronzo

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 4:26 am
by ATI_7500
Looks extremely good! Can't wait to scare the hell out of airline pilots with it.  ;D

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 5:18 am
by Fitter
Great! You can add to ai traffic not to land in airports but to appear once in a while flying around in the sky.....far in the day......closer in the night with light effects.....get it?
Cheers
Fitter

Re: Jupiter2

PostPosted: Sun Mar 14, 2004 8:56 am
by aceronzo
And alpha control thought the Robinsons were lost forever.



                                     aceronzo