Military AI flights

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Military AI flights

Postby planespotter » Thu Nov 06, 2003 1:44 pm

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http://www.x-plane.org/users/topgun/AFC ... 0final.jpg

http://www.x-plane.org/users/topgun/AFC ... proach.jpg

Dover, Oceana and Richmond

The above link has those 3 bases as well as the flight plans for them and some of the others that have already been released.

If you have any questions please let me know?

I'm going to upload the 4 files into the library so I can eventually remove them from my temp link. Can also be found at Avsim and Flightsim
Last edited by planespotter on Thu Nov 06, 2003 2:57 pm, edited 1 time in total.
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Re: Military AI flights

Postby BFMF » Thu Nov 06, 2003 1:50 pm

nice job

What's that aircraft on the runway in the background?
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Re: Military AI flights

Postby planespotter » Thu Nov 06, 2003 1:53 pm

C-5 heading to KDOV  ;)
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Re: Military AI flights

Postby BFMF » Thu Nov 06, 2003 1:55 pm

I'm gonna have to do that with the alaskan AFBs
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Re: Military AI flights

Postby Mr. Bones » Thu Nov 06, 2003 2:15 pm

awesome!!!!
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Re: Military AI flights

Postby planespotter » Thu Nov 06, 2003 3:08 pm

I'm gonna have to do that with the alaskan AFBs


Oh yeah, I have 2 F-15 skins from Alaska and one of Justins F-16's.

Haven't tried using a different FM for the B-1 to see how that would work ;)
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Re: Military AI flights

Postby EricK » Thu Nov 06, 2003 3:09 pm

Hi Planespotter,

I downloaded your Nellis,Hill, Elgin package and I think its great.

I just have one question. Why is the traffic out of Nellis, specifically the F15 flying so low and slow. It was heading north and stayed around 250kts at about 2000ft and the landing gear never retracted.

Any suggestions. In the flightplans text, I noticed that aircraft #62 (the F15) had a cruise altitude of 60. I would guess that means 6000'. But given the high altitude of the airport could raising this help the gear retraction problem. It think the speed is set at about 550 or something but it never seemed to go that fast.

Any suggestions would be appreciated.
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Re: Military AI flights

Postby Mr. Bones » Fri Nov 07, 2003 4:24 am

Hi Planespotter,

I downloaded your Nellis,Hill, Elgin package and I think its great.

I just have one question. Why is the traffic out of Nellis, specifically the F15 flying so low and slow. It was heading north and stayed around 250kts at about 2000ft and the landing gear never retracted.

Eric


perhaps that leg is planned as a Tough and Go. my F16's do the same thing when they have to fly a T&G. the problem is they don't fly a pattern, they keep flying away from the airport. you have that problem too?  ;)
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Re: Military AI flights

Postby planespotter » Fri Nov 07, 2003 9:49 am

Hi Planespotter,

I downloaded your Nellis,Hill, Elgin package and I think its great.

I just have one question. Why is the traffic out of Nellis, specifically the F15 flying so low and slow. It was heading north and stayed around 250kts at about 2000ft and the landing gear never retracted.

Any suggestions would be appreciated.
Eric


I'm not sure why they do that, I can only get one F-16 to do touch and goes. The rest of them just do runway headings and stay with their gear down.

I think I'm going to change my plans to hit Hill AFB and just come back. It's a short trip and should keep most traffic around for a 2-3 hour period.

I'm really stumped as the touch and goes worked for the F-15 flight out of Andrews  ???
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Re: Military AI flights

Postby planespotter » Fri Nov 07, 2003 11:10 am

http://www.x-plane.org/users/topgun/AFC ... 0plans.zip

removed the callsigns and most of the touch and goes at Nellis.

Now most of those flights are just flying to Hill or Holloman and coming back same day.
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Re: Military AI flights

Postby EricK » Fri Nov 07, 2003 12:12 pm

Thanks planespotter,
I'll install that when I get home from work and give it a go. I just really enjoy having military traffic at Nellis and you've put together a great package. It will be nice to see those F15 retract the gear.
Thanks again
Eric
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