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Mil-26 "HALO" VVS

Posted:
Fri Mar 21, 2003 7:51 pm
by Blade
Re: Mil-26 "HALO" VVS

Posted:
Fri Mar 21, 2003 9:10 pm
by Wolfy
Great helo, great shots.
Re: Mil-26 "HALO" VVS

Posted:
Fri Mar 21, 2003 9:45 pm
by ramsa329
Very nice a/c.
Blade I really think that you could improve your shots with a little anti-aliasing.
I'd be happy to help you if you'd like just contact me at
ramsa329@msn.com.
Re: Mil-26 "HALO" VVS

Posted:
Fri Mar 21, 2003 10:00 pm
by Blade
Ok ill turn it on now and see what it does, i'll post a new shot here to see the differences.
Ok no new shot, because it made no difference that I could see with it off or on, but my FPS went up, suprisingly, by about 5 ;D
Re: Mil-26 "HALO" VVS

Posted:
Sat Mar 22, 2003 2:16 am
by ozzy72
Nice shots Erik, is this from FSCargo?
Ozzy
Re: Mil-26 "HALO" VVS

Posted:
Sat Mar 22, 2003 4:52 am
by Travis
Nice aircraft by Vlad V. Have you tried his Osprey? Most versatile aircraft I have ever seen . . .
Re: Mil-26 "HALO" VVS

Posted:
Sat Mar 22, 2003 5:02 am
by Mr. Bones
nice helo, never heart about it before
Re: Mil-26 "HALO" VVS

Posted:
Sat Mar 22, 2003 12:48 pm
by Blade
Yes this is the one from FSCargo. Also the V-22 is ok, but the model is off some, and the hovering is off to. I live about 30 miles from PAX NAS, where they are testing the V-22, it can go straight up FAST, and I mean FAST.
Re: Mil-26 "HALO" VVS

Posted:
Sat Mar 22, 2003 4:50 pm
by ramsa329
Blade,
I wasn't referring to the anti-aliasing within the sim which wouldn't have very much effect and CERTAINLY would not increase your frame rates.
I was referring to using a third party tweak tool such as atuner or RIVA tuner or if you're using newer drivers like the 30.xx or 40.xx Detonators turning on the anti-aliasing from the control panel.
True anti-aliasing will always cause a frame rate drop which can be correcdted through Tweak utilities.
Re: Mil-26 "HALO" VVS

Posted:
Sun Mar 23, 2003 2:45 am
by BFMF
nice shots
