Inbound to the LZ

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Inbound to the LZ

Postby Capt.Propwash » Tue Feb 01, 2011 12:37 am

I hope you will allow this in the monthly contest, I seriously doubt that I will even get nominated.


FS9
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Ground Environment Pro
Area51sim UH-1Y Venom (pay) - http://area51sim.com/venom.html
MCDmil Scenery (free) - http://www.hovercontrol.com/cgi-bin/ifo ... =72&tt=zip


Venom returning to base at OAKN - Kandahar, Afganistan after a long morning flight...

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Last edited by Capt.Propwash on Tue Feb 01, 2011 12:40 am, edited 1 time in total.
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Re: Inbound to the LZ

Postby Shavron117 » Tue Feb 01, 2011 8:24 am

Well, if the chopper isn't freeware, then I doubt it, but it is an awesome shot guy. :)
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Re: Inbound to the LZ

Postby Capt.Propwash » Tue Feb 01, 2011 5:18 pm

well, looks like I cant read.

rule 7.. FREEWARE aircraft and scenery to keep the playing field level.

IM OUT.... but if it is okay, ill leave it here for comments, unless you want me to move it.
Last edited by Capt.Propwash on Tue Feb 01, 2011 5:19 pm, edited 1 time in total.
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Re: Inbound to the LZ

Postby Meck » Wed Feb 02, 2011 10:06 am

I guess it will be moved anyway...


For future entries: try pausing the game, turn to settings (using 'alt' for the topdown menu) and get some AA for the shot - even if your machine can't handle it in flight, it will load the settings to the paused game.

And like they always say: you only need 1 frame to get a good pic!  ;)
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excuse bad grammar; "I' bin Bayer..."
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Re: Inbound to the LZ

Postby Capt.Propwash » Wed Feb 02, 2011 8:36 pm

aa is already turned on. Im flying on a laptop with embeded graphics "CHIP"
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Re: Inbound to the LZ

Postby FuturePilot » Sat Feb 05, 2011 10:31 pm

It's a good shot! Too bad it won't count!

Do you have a filter on?  ;)
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Re: Inbound to the LZ

Postby Capt.Propwash » Sun Mar 13, 2011 11:07 pm

i think i had Trilinear Filtering turned on....




Now that I have a new computer, now i can really start to show you AWESOME pictures...
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Re: Inbound to the LZ

Postby Jake Bourdon » Sun Mar 20, 2011 11:09 am

Now that's interesting! Nice work ;)

- Jake
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