The world on time

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The world on time

Postby skoker » Thu Dec 09, 2010 4:30 pm

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Re: The world on time

Postby Keaton » Thu Dec 09, 2010 8:31 pm

Very nice! May I ask where you found those runway textures?
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Re: The world on time

Postby skoker » Fri Dec 10, 2010 4:45 pm

Very nice! May I ask where you found those runway textures?

http://www.sunskyjet.com/
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Re: The world on time

Postby Keaton » Sat Dec 11, 2010 12:41 pm

Very nice! May I ask where you found those runway textures?

http://www.sunskyjet.com/


Thanks! Those are the best runway textures I've ever seen for Flight Sim. I only have FSX but I'm going to try anyways to see if it works. Great shots! Good luck.  :)
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Re: The world on time

Postby hamoody » Sun Dec 12, 2010 9:04 am

Are you using REX for the runway (Im not being a rules freak, just want to know  ;D)
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Re: The world on time

Postby Frequent Flyer » Sun Dec 12, 2010 10:09 am

[quote]Are you using REX for the runway (Im not being a rules freak, just want to know
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Re: The world on time

Postby cantflywontfly » Sun Dec 12, 2010 6:01 pm

nice shot!!

and nice technique with the multiple windows   :)

good luck,

Deano  :)
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Re: The world on time

Postby Sir Puma » Sun Dec 12, 2010 9:39 pm

But what about ... Rule 3. All images Must BE NO WIDER THAN 1024 AND NOT MORE THAN 150KB IN WEIGHT! No cropping, editing or adjusting your shot!! Any images over 150 kb in weight, and wider than 1024 will not be VALID!  This rule is now being enforced since This is a Screenshot Contest and we "want to see the RAW shot!" All entries must be uploaded to SimV.  :-?
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Re: The world on time

Postby skoker » Sun Dec 12, 2010 9:46 pm

[quote]But what about ... Rule 3. All images Must BE NO WIDER THAN 1024 AND NOT MORE THAN 150KB IN WEIGHT! No cropping, editing or adjusting your shot!! Any images over 150 kb in weight, and wider than 1024 will not be VALID!
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Re: The world on time

Postby Sir Puma » Sun Dec 12, 2010 10:12 pm

But to add the extra windows would require editing. :P ;)
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Re: The world on time

Postby ApplePie » Sun Dec 12, 2010 10:41 pm

But to add the extra windows would require editing. :P ;)

Nope, just press [ to add a window ingame. :-*
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Re: The world on time

Postby Sir Puma » Mon Dec 13, 2010 1:15 am

oh yeah, forgot about that. I didn't even realize you could move them around. ;D I just played with them some. interesting effects. 8-)
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