BMW in FSX

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BMW in FSX

Postby Katahu » Wed Aug 16, 2006 11:17 am

I decided to take another car out for a ride in FSX. This one seems to handle a little more loosely in FSX than it does in FS9. It's most likely that it has something to do with the MOI values.

Anyways, here are some shots of the BMW. I noticed that the textures are "not" blurred at all and the gauges are as clear as day in both the DVC and 2D panel. However, I did notice that there were absolutely no sounds coming from the BMW although the sounds were working nicely in my Nissan. The animations are in order though.

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Re: BMW in FSX

Postby RollerBall » Wed Aug 16, 2006 11:37 am

;D Nice one
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Re: BMW in FSX

Postby Ecko » Wed Aug 16, 2006 11:38 am

The sounds are linked to the default fs9 Cessna 182, so...
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Re: BMW in FSX

Postby Hai Perso Coyone? » Wed Aug 16, 2006 12:58 pm

LOL...Looks nice ;)
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Re: BMW in FSX

Postby flymo » Wed Aug 16, 2006 7:20 pm

lol nice.
i can see it now. we will al be on MP flying, and their is kat giveing us a top gear style race in his beamer (BMW) :P

with the new reflections in FSX would you be able to make the wing mirrors and rear view mirror give an accuarate projection of what is behind you??
Last edited by flymo on Wed Aug 16, 2006 7:22 pm, edited 1 time in total.
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Re: BMW in FSX

Postby gijake » Wed Aug 16, 2006 8:21 pm

your stearing wheel seems to be upside down  ;)
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Re: BMW in FSX

Postby Mav_316 » Thu Aug 17, 2006 12:00 am

How are you guys installing these Fs9 vehicles and aircrafts into FSX. I don't see any aircraft folder.
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Re: BMW in FSX

Postby haroldkip » Thu Aug 17, 2006 2:40 am

Nice kimono ;D
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Re: BMW in FSX

Postby flymo » Thu Aug 17, 2006 3:49 am

Mav to install aircraft i think you go to

?:\Program Files\Microsoft Games\Microsoft Flight Simulator X Demo\SimObjects
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Re: BMW in FSX

Postby Katahu » Thu Aug 17, 2006 10:14 am

There is an "airplanes" folder rather than an "aircraft" folder and it's located in the "simobjects" folder as others have mentioned.

Just bare in mind that most some FS9-based addon may not work due to how the "unfinished" FSX demo now interprets the codes from certain files of the addon such as the *.mdl file.
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Re: BMW in FSX

Postby Saitek » Thu Aug 17, 2006 10:15 am

your stearing wheel seems to be upside down  ;)


I think he is doing a massive swerve to avoid that other car.
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