Silver Spitfire
Posted:
Mon Aug 05, 2019 12:59 pm
by Hagar
I popped over to Goodwood today to see the departure of the Silver Spitfire on its Around the World trip.
https://www.silverspitfire.comThe weather didn't look at all good but the early rain & low cloud fortunately cleared in time for the start of proceedings.
To start with we were treated to a nice display by one of the Boultbee Academy Spitfires.
Next the Red Devils turned up. This is just one of the team.
The PC-12 support aircraft taking off.
Next the Silver Spit
followed by three other Spitfires
Away to Lossiemouth in Scotland on the first leg of its long trip. Farewell & Good Luck!
Re: Silver Spitfire
Posted:
Mon Aug 05, 2019 3:03 pm
by Nighthawk117
That silver Spit is WOW
. I would love to have that paint scheme. Such a beautiful airframe
Re: Silver Spitfire
Posted:
Mon Aug 05, 2019 4:24 pm
by pete
Amazing photos Doug!
Didn't know the polished metal 'silver' spit even existed .....
Re: Silver Spitfire
Posted:
Tue Aug 06, 2019 1:56 am
by paul day
If anybody has the Real Air Spitfire for FSX the repaint for the Spitfire is available here
https://edrm-repaints.com/aircraft.php?id=spit9 .
Regards Paul Day.
Re: Silver Spitfire
Posted:
Thu Aug 08, 2019 10:26 am
by papituwall
Many thanks for the info.
Re: Silver Spitfire
Posted:
Fri Aug 09, 2019 2:09 am
by papituwall
Re: Silver Spitfire
Posted:
Fri Aug 09, 2019 7:32 am
by papituwall
For those that are interested in follow this flight in the simulator with the Realair Spit:
After some investigation I have found that this plane has an increased fuel capacity to a total of 200 Imp. gall. (so 240 US gall. for the sim). A tank in each wing and a bigger rear fuselage tank. I have increased more in fuselage.
Alaso the ammunition weight must be 0
This is why I have changed my aircraft.cfg:
... ... ...
[WEIGHT_AND_BALANCE]
max_gross_weight=7500
empty_weight=5997 // including camera, avionics, extra gear
reference_datum_position=3.8, 0.000, 0.000
empty_weight_CG_position=-3.6, 0.000, 0.000
max_number_of_stations=4
station_load.0="196.000, -4.20, 0.00, 0.00, PILOT & Chute" // Including Chute and Gear
station_load.1= "250.000, -3.90, 0.00, 0.00, EQUIPMENT"
station_load.2= "150.000, -3.70, 0.00, 0.00, OIL and FLUIDS "
//station_load.3= "300.000, -3.70, 0.00, 0.00, AMMUNITION "
... ... ... ...
[fuel]
Center1 = -3.7, 0.0, 3.0, 90.00, 0.0 ;//useable fuel Imperial Gallons Converted to US Gallons for FSX
Center2 = -3.7, 0.0, -3.0, 90.00, 0.0 ;//useable fuel Imperial Gallons Converted to US Gallons for FSX
RightMain = 0.3, 5, -0.4, 30.0, 0.0
LeftMain = 0.3, -5, -0.4, 30.0, 0.0
In P3DV4.5, 32bit textures update are required, but moving surfaces in the Silver Spit (ailerons, rudder and elevator) are not shiny metal.