How do I ad flak cannons to CFS scenery?

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How do I ad flak cannons to CFS scenery?

Postby JG57_Rall » Sun Jul 30, 2006 12:48 pm

~S~ all,

I am a little confused. As to how to add flak to my scenery. I use Martin Wrights Programs and the built in editor. I can add buildings, aircraft even mountains and new islands. But I am lost when it comes to Flak guns. I have a alps 3 scenery file with flak all over the valley. But don`t know how its done. Could any one tell me or point me in the right direction.

Thanks Hank
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Re: How do I ad flak cannons to CFS scenery?

Postby H » Tue Aug 01, 2006 1:56 am

As replied to your CFS Development post, check your PM.

8)
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Re: How do I ad flak cannons to CFS scenery?

Postby Hagar » Tue Aug 01, 2006 3:15 am

I think you need MW's active scenery macros (CFSAct V1.0) here. http://www.mnwright.btinternet.co.uk/cfsscene.htm#cfsact

They can be used with Airport or FSSC scenery design programs.
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ok nowRe: How do I ad flak cannons to CFS scenery?

Postby JG57_Rall » Tue Aug 01, 2006 7:13 am

Thank you,

I shall have a look now,

JG57_Major Hank
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