Oops Sorry. I wrote that in a hurry before going out. Those side views work perfectly in CFS2. (I mentioned that the panel is intended for CFS2.)
I'm not sure that side view BMPs will display in CFS1. It's a long time since I messed around with panels. The Bomb Sight window seems to work in CFS1 which is the main feature of that panel.
3rd party gauges will only work in the CFS1\Gauges folder.
Hmmm. Just went there meself and it may not be what you're after...
I'm going to post a few likely links where you might find help on this topic.
http://www.absquad.net/
http://www.379thvbg.com/
You could also try over at the Sim-Outhouse forums.
Default side and rear views for CfS1 are designated in the .mdl file and the textures are in the texture folder (a combination of texture views are usually on one bitmap). Textures within the texture folder are a 256x256 pixel, 256 color format.
Seperate "windows" can be put in the panel folder, properly sized and designated by keyboard in Settings/Assignments but, when selected, will be viewed according to number (higher window number overlays lower ones) no matter which view direction is chosen.
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