Now it's starting to look like P3D, and not like FSX anymore
There are a few more adjustments needed though.
Concerning the "send" and "receive" options for the shadows, I strongly advise you to just disable the "send" option for trees, but keep the "receive" one.
The receive option is light enough on the FPS, but the send one can be extremely heavy. This is only valid for the autogen trees though. For other categories of objects, you can keep them all checked (both send and receive). You should also disable the cast option for the last category, that "non-shadow flagged content". I believe that one might create visual issues sometimes... but not sure.
In your screenshots, we can clearly see the ground textures became blurry. Especially in the last shot. This shouldn't happen with such a slow aircraft.
I would advise you to keep the terrain mesh resolution setting around 5 or 10 meters (instead of 1m as it is now), and the ground texture resolution setting around 1m (instead of 7cm as it is now). This will greatly help your CPU.
You might also want to disable the water reflections for the following categories:
- clouds
- vegetation
- buildings
This will make the water surface less expensive and less instable too.
You might also want to disable the 3D water, by pushing the water quality setting one crank left, from ULTRA to HIGH. You'll get 2D waters like in FSX, but the sim smoothness will increase.
Finally, you should disable the option "bathymetry", which makes the water transparent and models the underwater grounds in just in a very few places on the planet. This option is useless at the moment, and quite expensive as well.
From the Windows side, just two things:
- Ensure you launch P3Dv4 by right clicking the icon and select "Run as administrator".
- Ensure your antivirus is set to ignore anything about P3D (add the Prepar3D.exe to the list of excluded processes, and the P3D install folder to the list of excluded folders)
- Ensure your computer power management settings are set to "Maximum Performance" in the power saving mode selection. Yes, that one sounds stupid I know, but it definitely had good results, including on my own computer on Win10 64
Last but not least, you might want to replace the default clouds with the ones from the freeware package
HDEv2.1 (that version which was
specifically made for FSX, because the
2.0 is in fact for FS9 and some textures are not compatible). I'd recommend you to choose the cumulus resolution 512x512 DXT5. It sounds like low resolution, but in reality it will look beautiful already, and it will also allow you to push your cloud draw distance a bit further without any FPS hit.