I'm certainly happy that y'all like the pictures, but I better clear up the confusion.
The more that I compare this region in both
V3 &
V4, the more that I think that what you see in the original post might be the same in V4 as it is in V3.
What
Prepar3d V4 is missing the most is
FTX Global VECTOR. Along with
FTX Global Lights Configurator,
and all of the airports.
Also missing is
FTX Global VECTOR that makes the roads, rivers, and shores look great.
It does have the
North American areas which give these pictures most of their clarity.
But, overall, the most significant improvement is in the
FTX Global BASE Pack, and the openLC's to some extent.
It's the
FTX Global BASE Pack in particular that gives the fantastic mountain side resolution to the areas outside of the "special" Orbx areas
This is from Hawaii, which is far out of the main Orbx areas, and yet to me it looks BETTER than the main Orbx areas. And THAT can only be produced by
FTX Global BASE Pack and the
64bit Prepar3d V4.
So now we get to the
V3 and
V4 comparison.
This is the V3 scenery in as best a match as I could get it.And this is the V4 scenery from the first post.Pretty much identical, don't you think?
Orbx needed
SOMETHING to put out there. I think that those main regions are simple port-overs.
But that Hawaii picture and this Taiwan picture? That has got to be a clue of what's to come.
Not that everything is great, Africa and South America are still bottom of the barrel in so far as great scenery goes.
Still, things are getting better.