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Superbug

Posted:
Tue Dec 28, 2010 8:04 pm
by CHUCK79
Got this bird for Christmas........
Trying out the weapons systems....
Firing......oh, that's fun


Darn it, last one.....

All used up, time to go home.


Thanks 4 looking

Re: Superbug

Posted:
Tue Dec 28, 2010 8:54 pm
by olderndirt
Number three is a class act.
Re: Superbug

Posted:
Tue Dec 28, 2010 9:15 pm
by CHUCK79
Thanks Dave

Re: Superbug

Posted:
Tue Dec 28, 2010 10:31 pm
by patchz
Great shots Chuck. 
What happens when the missile impacts, is there an explosion?
Re: Superbug

Posted:
Tue Dec 28, 2010 11:01 pm
by CHUCK79
Thanks Larry, I've only experimented a little bit but, if you shoot at an AI aircraft there is an explosion........unfortunately, the aircraft does not go down in flames :-/
So far as I can tell, the ground ordinance produces no explosion......just an audible bang.
Re: Superbug

Posted:
Tue Dec 28, 2010 11:15 pm
by Bob70
Wow!!!! All really nice. [smiley=thumbsup.gif]
Re: Superbug

Posted:
Wed Dec 29, 2010 12:39 am
by CHUCK79
[quote]Wow!!!! All really nice.
Re: Superbug

Posted:
Wed Dec 29, 2010 10:22 am
by olderndirt
unfortunately, the aircraft does not go down in flames :-/
When you stop and think about it, that's actually kinda handy - you don't have to load up a fresh one
Re: Superbug

Posted:
Thu Dec 30, 2010 6:02 am
by B_7772
Awesome shots Chuck.

Also, one thing I've always wondered about this bird, what happens after you eject?
Re: Superbug

Posted:
Thu Dec 30, 2010 1:06 pm
by CHUCK79
[quote]Awesome shots Chuck.

Also, one thing I've always wondered about this bird, what happens after you eject?
Re: Superbug

Posted:
Fri Dec 31, 2010 11:46 am
by eno
I've been trying to get the weapons to work ever since I got the aircraft ....... still haven't managed.
Must keep trying !!!
Great shots!!
Re: Superbug

Posted:
Fri Dec 31, 2010 1:56 pm
by CHUCK79
I've been trying to get the weapons to work ever since I got the aircraft ....... still haven't managed.
Must keep trying !!!
Great shots!!
Flip the master arm switch, (located on the left forward constrol panel, under the multi function display) then select AA (just above the master arm switch). You may have to push the "W" key (or use the multi function display) to cycle weapons to which missile you want to shoot. Now, whatever button you have assigned to "incrementally close flaps" is the missile trigger. You can fire until the current weapon is expended, then you must select another weapon.

Hope this gets you shooting

Re: Superbug

Posted:
Sat Jan 01, 2011 9:41 pm
by patchz
Now that seems a bit unorthodox to me, using the flaps key. Why not the brakes, like several other designs, which has no affect on anything while airborne? With the inclusion of firing weapons on so many military models these days, it seems there is a need for a standardized key for guns. And where there is a switch to select bombs or rockets, the default drop object key would suffice. Both can be mapped to a particular button on a joystick.
Re: Superbug

Posted:
Sat Jan 01, 2011 9:56 pm
by olderndirt
Relooking at number three - what's that screen shaped device on the right wing - forget your laptop?

.
Re: Superbug

Posted:
Sat Jan 01, 2011 10:38 pm
by CHUCK79
Now that seems a bit unorthodox to me, using the flaps key. Why not the brakes, like several other designs, which has no affect on anything while airborne? With the inclusion of firing weapons on so many military models these days, it seems there is a need for a standardized key for guns. And where there is a switch to select bombs or rockets, the default drop object key would suffice. Both can be mapped to a particular button on a joystick.
It's the
cowl flaps key, which obviously has no use for a jet so, it kind of works......I think you can re-map it if you want.