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Some Night Views

PostPosted: Wed Jan 16, 2008 4:52 pm
by NickN
GEX ENHANCED with Nick[size=12]atNite[/size]  







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Re: Some Night Views

PostPosted: Wed Jan 16, 2008 5:27 pm
by jankees
I must say I really like those shots, especially the first two.
After that, it gets a bit too dark, but that first one is great!

Re: Some Night Views

PostPosted: Wed Jan 16, 2008 9:49 pm
by SubZer0
Looks good, as expected from those previous shots you posted.

Is this already out or will it be soon?

Re: Some Night Views

PostPosted: Wed Jan 16, 2008 10:14 pm
by a1
they are disturbingly realistic. :o


Very nice. ;)

Re: Some Night Views

PostPosted: Wed Jan 16, 2008 10:29 pm
by NickN
That was just the first beta run using the GEX master files.

The 2nd beta build added dynamic lighting to the streets, in other words you not only see the whiter lighting it brightens as you get close and dims as you move away from it, to the point where it emits enough light to act like a real light, almost to the point that you must turn your head from looking at a bright light when your eyes are accustomed to the dark, so, the performance killing UTX lighting is not needed. None of the shots above have UTX lighting in them. thats all GEX textures.

There is zero frame cost, none.




Yes, it is official and I can announce it, all my mods both day and night will be part of the net GEX update due out soon.

Re: Some Night Views

PostPosted: Wed Jan 16, 2008 11:04 pm
by SubZer0
That's good to hear, Nick. Thanks for taking your time to do this. Can't wait to see the results

Re: Some Night Views

PostPosted: Thu Jan 17, 2008 9:43 am
by Ashar
Those textures look crazy :o

Re: Some Night Views

PostPosted: Thu Jan 17, 2008 11:36 am
by Sovien
Great job Nick!

Re: Some Night Views

PostPosted: Thu Jan 17, 2008 11:54 am
by Fly2e
Nice work Nick!!!