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MegaScenery LA/San Diego

PostPosted: Fri Jan 30, 2004 6:14 pm
by ysteinbuch
I just got it -- here's a shot out of San Diego Int'l

Image

Re: MegaScenery LA/San Diego

PostPosted: Fri Jan 30, 2004 8:02 pm
by jubjub47
Very nice looking.

Re: MegaScenery LA/San Diego

PostPosted: Fri Jan 30, 2004 10:40 pm
by Daz
sweet!! if it kept the low level sweetness aswell i may invest in it :D

Re: MegaScenery LA/San Diego

PostPosted: Sat Jan 31, 2004 10:38 am
by Jared
CoolScnery, but I like the plane better...Where'd you get it?

Re: MegaScenery LA/San Diego

PostPosted: Sat Jan 31, 2004 2:35 pm
by ysteinbuch
That's a payware Cessna 152 by Flight1.

Re: MegaScenery LA/San Diego

PostPosted: Thu Feb 05, 2004 1:50 pm
by elvis767
Can you fly over Orange county and snap a pic of Disneyland for me  :D ::)

Re: MegaScenery LA/San Diego

PostPosted: Thu Feb 05, 2004 5:45 pm
by SideWinder9
Holy Crap!! That is the most real looking scenery i have ever seen!!! :o :o :o :o :o :o

MORE! MORE! MORE!

Re: MegaScenery LA/San Diego

PostPosted: Thu Feb 05, 2004 10:56 pm
by ysteinbuch
Thanks. One thing I should mention is that the scenery takes a whopping 2 gigs of space.

Re: MegaScenery LA/San Diego

PostPosted: Fri Feb 06, 2004 9:09 am
by Jared
OK might end up buying that 152 someday... ;)

Re: MegaScenery LA/San Diego

PostPosted: Sat Feb 07, 2004 12:06 am
by JBaymore
ysteinbuch,

I was wondering.........

That scenery looks REALLY great from altitude.  But what do you get at say 100 feet off the deck?  What happens to the autogen buildings and trees and such?  Is this just a totally flat surface when you get close up?

Appreciate a screenie at low levels if you can get a chance.

At high altitute........ it is totally awesome.

Also....... what does it do to framerates?


best,

..................john

Re: MegaScenery LA/San Diego

PostPosted: Sat Feb 07, 2004 12:55 am
by Silver1SWA
At low levels it really doesn't look that great, but at about 3-5 thousand feet, it really starts to shine.  I primarily fly the commercial jets so this isnt too big of a deal for me.  The So Cal MegaScenery actually has autogen issues as the buildings don't exactly line up with the mesh, but there is a patch in the works to address this issue.

Re: MegaScenery LA/San Diego

PostPosted: Mon Feb 09, 2004 11:58 pm
by ysteinbuch
Yes, that's right. Flying at 3,500 feet or so provides the best results. Frame rates are great -- no loss there. I think the mountainous areas look the best, as well.

Re: MegaScenery LA/San Diego

PostPosted: Tue Feb 10, 2004 8:22 am
by grim_reaper
I think the reason with sceneries like this your frames don't get slower and might even get faster is because the game isn't having to search for the MSFS texture files to load them (as there are loads if you've gone snooping around in your textures folders), it just loads them out of the custom scenery folders saving time and speed and keeping your frames good.

Re: MegaScenery LA/San Diego

PostPosted: Tue Feb 10, 2004 7:49 pm
by JBaymore
Ysteinbuch + all,

Thanks for the comments on the low level issue.  I will be thinking about trying the NY one.... at least it is east coast.  If they get new england........ I'll try that for sure.

best,

..................john

Re: MegaScenery LA/San Diego

PostPosted: Wed Feb 11, 2004 2:14 am
by Silver1SWA
Hey John, just to warn you...   The NY megascenery was rather disappointing for many people, as it appears the quality is not even close to that of the Southern California eddition.  Just thought I'd warn you.  From the screen shots I have seen, it does not appear to be as spectacular.