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29

PostPosted: Tue Mar 06, 2007 4:27 pm
by ThatOnePerson
Nothin special done, just added some heat blur, shadowing, and vapor trails.

Image

Comments Welcome

Re: 29

PostPosted: Tue Mar 06, 2007 4:32 pm
by TheletterR
I like what you fixed:)
but the vapor trails seem a little odd(maybe they're just a bit too bumpy) and they should be on both planes.

Re: 29

PostPosted: Tue Mar 06, 2007 5:47 pm
by krigl
Beautiful shot, that, really nice! Excellent!

Re: 29

PostPosted: Tue Mar 06, 2007 5:49 pm
by ThatOnePerson
I like what you fixed:)
but the vapor trails seem a little odd(maybe they're just a bit too bumpy) and they should be on both planes.



The don't necessarily have to be on both planes one could be pulling more g's, speed etc ;D, but they are a bit bumpy

Re: 29

PostPosted: Wed Mar 07, 2007 10:48 am
by Splat762
Great edit, liked it so much I put it as my desktop for this week.  :)

Re: 29

PostPosted: Wed Mar 07, 2007 1:09 pm
by FSGT Gabe
That looks awesome! :o  Not so sure about the vortices, but can you please tell me exactly how you did the heat blur?  It looks great ;)

- Kevin :D

Re: 29

PostPosted: Wed Mar 07, 2007 3:17 pm
by ThatOnePerson
Heat blur is fairly simple, select the area you want blurred with the select tool, blur it, then use the ocean ripple in the same area while selected. Play with the ripple size etc where it isn't extremely prominent but visible. Thanks for the comments

Re: 29

PostPosted: Wed Mar 07, 2007 4:58 pm
by FSGT Gabe
Heat blur is fairly simple, select the area you want blurred with the select tool, blur it, then use the ocean ripple in the same area while selected. Play with the ripple size etc where it isn't extremely prominent but visible. Thanks for the comments


Yup that's exactly what I've done but I can't seem to get the right balance.  I used gaussian blur with radius of 2.1 pixels and then ocean ripple but it didn't look good.  Do you know exactly what settings you used?

Thanks man ;).

- Kevin :D

Re: 29

PostPosted: Thu Mar 08, 2007 5:36 pm
by bok269
Good job adding the blur.  It adds a lot of realism to the shot.