You take the high road...

Let loose your artistic flair! No Rules except please keep shots within 380K & 2000 pixels wide.

Re: You take the high road...

Postby olderndirt » Fri Jun 11, 2010 9:12 am

[quote][quote][quote][quote][quote][quote]That is a super nice paint on the Moth - I usually use one with a roundel on it.
[img]http://www.simviation.com/yabbuploads/oldrt18.jpg
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Re: You take the high road...

Postby patchz » Fri Jun 11, 2010 11:33 am

[quote][quote][quote][quote][quote][quote][quote]That is a super nice paint on the Moth - I usually use one with a roundel on it.
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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Re: You take the high road...

Postby Eyebrows101 » Thu Jun 17, 2010 1:14 pm

the ftx scenery is stunning for england, but as far as scotland goes, only the western isles have been done so far. a 4m mesh and 60cm per pixel can't be beat. plus it's a frame rate saver as there is no need for autogen.
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Re: You take the high road...

Postby ShaneG_old » Thu Jun 17, 2010 2:37 pm

:o  Larry!!!

#1, #2, #3, & #4 look amazing!  :o

I need to get that scenery.  8-)

The moth of course, is a must have for every low & slow flyer.  [smiley=thumbsup.gif]
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Re: You take the high road...

Postby patchz » Thu Jun 17, 2010 2:42 pm

the ftx scenery is stunning for england, but as far as scotland goes, only the western isles have been done so far. a 4m mesh and 60cm per pixel can't be beat. plus it's a frame rate saver as there is no need for autogen.

Cool! But I am tired of Scotland and Ireland being neglected. The software designers need to get with the program. >:(
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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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Re: You take the high road...

Postby patchz » Thu Jun 17, 2010 2:44 pm

[quote] :o
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If God intended aircraft engines to have horizontally opposed engines, Pratt and Whitney would have made them that way.
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