Clouds progress 2004 to 2014

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Clouds progress 2004 to 2014

Postby papituwall » Mon May 05, 2014 11:10 am

The same clouds taken in FS9, FSX and P3DV2, east LEZG 20000 ft, april 30, 2014 at noon.
No environment addons.

FS2004, FS9 real weather

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FS2004, FSrealWXlite

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FSX, FSrealWXlite

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Prepar3D V2, HDR, FSrealWXlite

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Re: Clouds progress 2004 to 2014

Postby pete » Mon May 05, 2014 2:05 pm

Nice to see the progress 8-) .. Are those edited?
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Re: Clouds progress 2004 to 2014

Postby papituwall » Mon May 05, 2014 2:35 pm

Tx. Pete. In 10 years P3DV2 improvement is clear, but FS2004 is still good using an external weather..
I took that caps in order to have a comparison of the results with FSrealWXlite.
Sorry, but what do you mean with "edited"?
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Re: Clouds progress 2004 to 2014

Postby pete » Mon May 05, 2014 2:55 pm

I love seeing the progress of FS over the years ... :)

You posted these in the 'edited' section -- where people edit their screenshots before posting?
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Re: Clouds progress 2004 to 2014

Postby papituwall » Tue May 06, 2014 3:29 am

I didn't notice the direct load here at Simviation. I saved previously in photobucket. Next time I'll use the right place. Many thanks.
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Re: Clouds progress 2004 to 2014

Postby Bass » Tue May 06, 2014 6:34 am

Nice going on the comparison, papi :clap:
I for sure love that little weather engine inside my REX4 ;)
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Re: Clouds progress 2004 to 2014

Postby papituwall » Tue May 06, 2014 9:18 am

The comparison shows that inside "grandpa FS9" there is a weather subprogram that can process more complex data than default.
This weather engine, FSrealWX, works also in Xplane. http://www.fsrealwx.net/
Good luck with REX!
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Re: Clouds progress 2004 to 2014

Postby Bass » Tue May 06, 2014 10:19 am

No need to say good luck, papi. That engine is working like a charm in REX :whistle:
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Re: Clouds progress 2004 to 2014

Postby Skunkworks » Wed May 07, 2014 8:17 am

Thank you for the effort, nicely done!

REX4 Texture direct does have nice texture sets. I bought it to add to DX10.

There sun and water are not that great in my opinion but there are some

good WIPS out there.

Question? Does P3D V2 have Cloud Shadows? :?:
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Re: Clouds progress 2004 to 2014

Postby papituwall » Wed May 07, 2014 12:45 pm

Cloud shadows and reflections can be set in P3D. Sorry for that big size.

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Re: Clouds progress 2004 to 2014

Postby Skunkworks » Wed May 07, 2014 6:30 pm

Thanks! :D
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