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R/C vs. Real

PostPosted: Sun Mar 05, 2006 12:31 am
by Airshow_lover
I was thinking after watching videos like these

is it possible to give FS Heli's 3D capabilities?

Re: R/C vs. Real

PostPosted: Mon Mar 06, 2006 6:18 pm
by DanNukesAll
That would be cool.
but how do they do that

Re: R/C vs. Real

PostPosted: Fri Mar 10, 2006 11:43 pm
by Airshow_lover
if your asking about how the RC's fly inverted,

the blade rotates and creates lift just like a real one.

now for inverted flight, the rc rolls up-side down and cuts the throttle on the remote. this rotates the blade to a point where it actually is creating "negative" lift.

Re: R/C vs. Real

PostPosted: Sat Mar 11, 2006 2:15 pm
by SkyNoz
if your asking about how the RC's fly inverted,

the blade rotates and creates lift just like a real one.

now for inverted flight, the rc rolls up-side down and cuts the throttle on the remote. this rotates the blade to a point where it actually is creating "negative" lift.



Yah I'm sure you can modify this kinda stuff like "this rotates the blade to a point where it actually is creating "negative" lift" in the aircraft config. I myself have been trying to do RC aircraft dynamics incorperated in FS.

might want to watch this, Put it together myself.test air file This deals with RC dynamics in FS. It's kinda rough but it's understandable. *note movie takes alittle bit to load.* ;D

Re: R/C vs. Real

PostPosted: Sat Mar 11, 2006 3:32 pm
by elite marksman
I think I just found a new lawnmower. ;)