OK.. for the record, it's modeled quite realistically (to a guy with less than a dozen R/L multi-engine hours.. lol )
Level cruise 25/25 and leaned is about 180kias.
I used the auto-pilot for consistency. After pulling the mixture on the non-critical (right) engine (and going to full power on the good engine), the airspeed falls off as expected... the auto-pilot starts compensating for the yaw/pitch and if you do not pull the dead engine prop to full coarse... it just keeps getting worse. I let the airspeed get down to 105 and the bank to almost 10* .. Once you pull the prop full coarse; everything improves and stabilizes. The bank minimizes and airspeed settles to about 125knots.
I never did use key-strokes to feather completely, so the prop was still wind-milling.
Thanks for confirming that Brett. I wonder how many people have actually thought of trying it.
Done it a few times, with various models... my payware DC-3 has working autofeather buttons, and behaves about as you'd expect with one engine secured... although the dead prop takes some time to stop turning altogether. Not all models out there have the ability to go all the way into feather, though.
BTW, this reminds me: when I took that B-17 ride, I noticed during the takeoff roll that the copilot had his hand on the glareshield right next to the autofeather buttons until after rotation (about when we cleared the fence), at which time he took over the quadrant while the pilot steered with both hands. I guess in a brute like that, if there's any hope of a go-around with a sick engine, that prop
must be feathered immediately.