Point to ponder:
That file you suggested said that it is a FS2004 model. It IS DX10 compatible, and looks great. There IS a way to convert a model this way, because this guy did it. Maybe it's before the .mdl and .bgl are compiled with a GUID and so forth (however that all works).
Any 3d modelers out there that know about this? How does one take a model that is not DX10 compatible, edit it for use with .dds skins, and use it with DX10? Anybody?
If you mean the Thomas Ruth DC-10 from my link it's an FSX native model for FSX only. The original FS9 model was updated for FSX & exported using the FSX SDK. It's only possible to do this if you have the original source file.
As I said earlier there is no way of modifying an existing FS9 MDL file to be compatible with FSX in DX10 Preview mode.
[glow=yellow,2,300]FSX native model, needs FSX ServicePack1 or 2.[/glow] Uses default panel and sound, no VC. [glow=yellow,2,300]FSX conversion of Erick Cantus beautiful FS9 WIP mesh.[/glow] Contains six different model and texture versions, including a KC-10 Air Force tanker. PSP repaint resource, panel and VC to be released later. By Thomas Ruth and [glow=yellow,2,300]Erick Cantu[/glow]
Yeah, I found this to be completely true, and thank you. I don't think that CLS, Captainsim, and the like are going to give up the originals for folks to abuse. I also have the Iris f-15 that has oh so many liveries, and they all appear to be white (alpha channel, but no textures).
A lot of 3rd-party AC are this way, and it's sad.
Again, I thank you for your help. This question has been asked to death, and I surely didn't want to bug with it.
Here's an idea - If there is a paint kit for these aircraft, the original base files would still probably need to be edited to know that they're looking for a .dds rather than a .bmp anyway, so here's the question:
Has anybody had any luck repainting an aircraft such as one of the mentioned, and made it work for the DX10 preview option?