Page 1 of 1
How does one...

Posted:
Sat Jun 12, 2004 2:03 pm
by Dan
Go about relaesing a payware product, say a FS2002 Panel collection?
TYVM, Dan
Re: How does one...

Posted:
Sat Jun 12, 2004 4:35 pm
by jrpilot
What do you mean you want to get your money back for a payware or do you want to do something else...if you want to get your money back most likely you wont be able to because when you bought the download it was all written there
Re: How does one...

Posted:
Sun Jun 13, 2004 3:27 pm
by Dan
I wanted to make / sell my own payware product.
Dan
Re: How does one...

Posted:
Sun Jun 13, 2004 8:11 pm
by jrpilot
O sorry...my bad I don't know what I was thinking

Re: How does one...

Posted:
Mon Jun 14, 2004 9:32 am
by SaVas
Normally you build a reputation through offering some freeware products, consistently making products that are well above average or excelling in accuracy and detail, then eventually move to offering payware add-ons.
Re: How does one...

Posted:
Mon Jun 14, 2004 1:53 pm
by Dan

In that case the reputation needs some more work - I already have several works out here on SimV!
Dan
Re: How does one...

Posted:
Mon Jun 14, 2004 7:24 pm
by Daz
nar sod that idea if you feel your work is good enough to be payware then go ahead ....if people buy it then its good enough alright
Re: How does one...

Posted:
Mon Jun 14, 2004 8:37 pm
by Scottler
I agree with Daz. While building the reputation may help get your name out there before the big switch, switching teams halfway through the game isn't going to make any friends. And as we all know, friends are your business.
Best suggestion would be to offer both. Keep some of your releases as freeware, and then offer others as payware. This way you're not alienating half of your potential customers midway through the process.
You could offer enhanced features in your payware products. Perhaps a DVC. Maybe some more interesting planes, or in the case of panels, some different (e.g. more realistic) gauges. The possibilities are endless!