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Why Payware?

PostPosted: Mon Nov 03, 2003 1:02 pm
by flyboy 28
Personally, I put #4.  ;)

Re: Why Payware?

PostPosted: Mon Nov 03, 2003 9:33 pm
by Ambassador
I voted #2.

Re: Why Payware?

PostPosted: Mon Nov 03, 2003 9:41 pm
by Felix/FFDS
There is good payware and there is good freeware  ... more importantly, there are still folks that will lay down a chunk of change for payware models, scenery and utilities, and others who won't.

Re: Why Payware?

PostPosted: Fri Dec 19, 2003 4:14 pm
by BE58D
I voted #1, and to all of those that voted #4.  I have a quick question... Why and the hell are you even visiting this section of the forums? Makes absolutely no sense to me.
>:(

Re: Why Payware?

PostPosted: Fri Dec 19, 2003 10:14 pm
by swanny338
<----- voted #!

Re: Why Payware?

PostPosted: Sat Dec 20, 2003 4:58 am
by Fozzer
Like BE58D....
I voted No.1
...for some very good reasons... ;)...!

Cheers all... ;D...!
Paul.

Re: Why Payware?

PostPosted: Thu Dec 25, 2003 8:46 am
by KnightStryker
[quote]I voted #1, and to all of those that voted #4.

Re: Why Payware?

PostPosted: Thu Dec 25, 2003 6:13 pm
by Fozzer
For all those who de-cry "Payware", try downloading FS Navigator and LAGO's FSE, (Flight Sim Enhancer), trial versions for FS 2004 and see what a difference they make to your enjoyment of the Flight Sim program...!
You will soon fork-out a few pennies to obtain the full versions...trust me... ;D...!

Cheers all... ;D...!
Paul.

http://www.fsnavigator.com
http://www.lagoonline.com

Re: Why Payware?

PostPosted: Fri Dec 26, 2003 8:31 am
by SabreHawk
Well I like both, there are exellent freeware add-ons out there, and I love them.

But I've gotten to be real picky cuz most of the planes I've gotten dont have a DVC, and the author doesnt say so in the description. So I've gotten to where if it doesnt specificly say it has one I wont bother.

there's almost no payware planes that do not have them, and if they dont, at least the maker says so in the description.
A good DVC is a must for me cuz that's where I'll spend 95% of my time, and it's a must for realisim.

Plus with payware, you have a greater support system behind it, and you have every right to complain if it's not what you wanted or expected.

Plus one more thing with many freeware planes is that they are incomplete in some way, and you have to go get something else to have it work, or have sound or whatever. If you are not too savy, you wont know what or where to get to have it complete.
With payware, this wont be the case.

A good example is the Grumman Albatross I just got this morning, it's obviously the same one I have in FS2k2, but modified for 2k4, as the VC is not clickable. Not complaing mind you, it does have one at least.
But then I start it up and what do I hear? Well not the crackling, coughing, and rumbling sound of  radials, but instead I hear what sounds like turbines. Well, there went the realisim.
Again, I cant complain............it was free. So I'll just have to hunt around for a sound set that will be to my liking. Had this been from a payware outfit, and I paid my hard earned money for it, I'd be at the website giving them what for. But im sure this fellow gave it his best effort, and I still appreciate it, it's a beautiful plane.
But, I'll have to "fix it" so it's to my liking, with something you pay for though, this would not likely be the case.

Re: Why Payware?

PostPosted: Sat Dec 27, 2003 2:24 am
by BFMF
There are some good reasons for some payware projects.

Take the Vulcan for example ;)

Also, PAI is being kept freeware by payware. Flight1 sponsors PAI.

Re: Why Payware?

PostPosted: Sat Dec 27, 2003 6:12 pm
by Katahu
Payware models exist for two reasons:

1. The Auther needs money to pay some common expenses [bills, cost of distribution, etc.].

or

2. The Auther is just plain greedy.

I have already released the Mercedes-Benz SL600 for FS2004 [as you already know]. And it's freeware.

I made it freeware because I was new to the field of "car-modeling" for FS. Also because I didn't have a bank account for on-line purchases from customers, and I am not greedy like a few people in the Payware Market.

Project Mercedes has greatly expanded my skills and knowledge for car-modeling in Gmax for FS.

Now that Project Porsche has begun [Porsche 911 GT2], my new skills and knowledge will make this new car project a better one.

The Porsche will still be "Freeware" as it is intended to be, along with new and improved features. I'm a Freeware freak. ::)

It is very "UNLIKELY" that this new car will be "Payware" as well. Even if it did go payware, I would have priced it at no more than $2 and it would have eventually become freeware [as the case of the Golden Eagles' Cubbie].

However, I do know that making "payware" models is a very delicate operation and a very serious one. Especially for a person like me who will forever make detailed car models for FS.

PS: My Mercedes may not have a 2D panel as it was supposed to, but at least it has a DVC and other stuff.

Re: Why Payware?

PostPosted: Sat Dec 27, 2003 6:39 pm
by Fozzer
I never cease to be amazed at the sheer professionalism and level of detail that is put into producing FS Navigator for the Flight Sim series.
A program of this type and complexity, is not available anywhere else.
The program has been "bug free" from the first day it was produced and is fully supported by it's own web site.

That is what "payware" is all about, and that sort of quality is worth every penny of it's cost... 8)...!

http://www.fsnavigator.com

Cheers all... ;)...!
Paul.

Re: Why Payware?

PostPosted: Sat Dec 27, 2003 7:17 pm
by SabreHawk
Professionalism,........ yeah. I like that word.

"Professionalism is like pornagraphy,......you'll recognize it as soon as you see it."  ( John Lauber, National Transportation Safety Board, retired.)

As I said though, I like them both, the freeware is good, some are even exellent, but when the bucks are laid down for the stuff you get a "product" which has been thouroughly refined usually by a team of individuals and it's well tested, and not just a project in the works.

Again, this is not to take away from the hard work I know that folks have put out, I admire their work and have 100's of their works that I love to fly and use.
But there have been some, that have been great disappointments, incomplete or frought with errors that have even caused problems. But an individual cant be expected to be able to work out every possibility, or have the resources of a team.

But a freeware vs payware is much like the difference between a used car, and a new car which you bought from a dealer.

Re: Why Payware?

PostPosted: Sat Dec 27, 2003 11:12 pm
by Felix/FFDS
Payware models exist for two reasons:

1. The Auther needs money to pay some common expenses [bills, cost of distribution, etc.].

or

2. The Auther is just plain greedy.



This is plain BULL ...

What is wrong in wanting SOME remuneration for one's efforts?

I have no problem with someone doing a payware project, nor with someone keeping their projects freeware.  Sometimes it's just as simple as a company saying "Hey, if you do this plane for us, we'll pay you for it!"

Payware flightsim products exist because people will buy it, pure and simple.  IT's laudable that you keep your Mercedes and Porsche projects as freeware, but if you had decided to go the payware route, so be it!

If you're a freeware freak, great, but that doesn't mean that someone else who does payware (and freeware) is any less dedicated to putting out a quality product.

Re: Why Payware?

PostPosted: Sun Dec 28, 2003 12:28 am
by Prowler1111
Here are my 25 cents:
What