P3d ftx utx roads

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P3d ftx utx roads

Postby Capt_Cronic » Wed Apr 01, 2015 2:10 pm

Hi all,

I'm useing ORBX ftx global, Global vector, UTX 2.0 , and REX in P3d V2.4
I also installed a "use ftx lights in utx" patch.
I got them configured to work together just fine
but I noticed one problem;

the generic roads in orbx are much wider than the utx roads
or the utx roads are too narrow, not sure wich.

am I the only one with this problem ?

thanx
ASUS P8Z77-VLK, I5-3570k @ 4.4ghz, G.SKILL 16gb 1600, GTX 570 2560MB GDDR5, 2x OCZ Vertex 4 128Gb SSD SATA 3,
WD 500GB SATA 3, ASUS DRW-24B1ST SATA 3, OCZ ModXStream Pro 700W Modular, Samsung 52" lcd, Win 7 Ultimate x64 SP1
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Re: P3d ftx utx roads

Postby Capt_Cronic » Wed Apr 01, 2015 4:14 pm

ok here's the deal,
I have ;

orbx global
global vector
utx
rex
gex
"use ftx lights in utx" patch

I am trying to figure out the best combination and wich ones to use
I really like alot of night lighting and mesh detail
and i like the vector enhancements

any recomendations ?
ASUS P8Z77-VLK, I5-3570k @ 4.4ghz, G.SKILL 16gb 1600, GTX 570 2560MB GDDR5, 2x OCZ Vertex 4 128Gb SSD SATA 3,
WD 500GB SATA 3, ASUS DRW-24B1ST SATA 3, OCZ ModXStream Pro 700W Modular, Samsung 52" lcd, Win 7 Ultimate x64 SP1
Capt_Cronic
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Posts: 218
Joined: Fri Nov 08, 2013 1:37 pm


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