Ultimate Terrain X vs. FS Global X 2008

General discussion about payware add-ons

Ultimate Terrain X vs. FS Global X 2008

Postby idahosurge » Sun Sep 30, 2007 10:12 am

Which is the better scenery add on Ultimate Terrain X or FS Global X 2008?

Regards,

Rod
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Re: Ultimate Terrain X vs. FS Global X 2008

Postby Mothball » Sun Sep 30, 2007 3:32 pm

DO NOT get FS Global X 2008. I wasted $60 on that crap. FS9 looks the same as if you had everything turned up full blast without FSGX. With FSGX, everything looks like you have everything turned up full blast on FS9. I don't know about how it looks on FSX because it won't load into FSX for some reason. The disk seems to be fine, but I can only get to the "start loading" page, then it "jams", sometimes at 6%, sometimes 23%, but I can never get to where I can load the 2nd & 3rd disks. I shot 2 emails to the company about week, and a week and half ago. I posted on the tech forum and on their open forum, and ... nothing yet... Save your $60. Semper Fi, Dave
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Re: Ultimate Terrain X vs. FS Global X 2008

Postby idahosurge » Sun Sep 30, 2007 8:20 pm

Thanks for the response Dave!

Rod
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Re: Ultimate Terrain X vs. FS Global X 2008

Postby DonAlfonsoRoKil » Mon Oct 01, 2007 7:38 am

Strange I hav FSGlobal 2005 (the previous version, for FS9) and that is a really great mesh!
I can't believe that the new one is not as good....
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Re: Ultimate Terrain X vs. FS Global X 2008

Postby Fly2e » Mon Oct 01, 2007 8:07 am

Maybe because the default FSX mesh is around 76 meters,....
So is FS Global so you really won't see a difference ;)

FSX brings changes to the virtual landscape we know so well, that is that the FS world is no longer flat and that the accuracy of the mesh has been improved. That's the good news. The bad news is that the improvement isn't uniform and that some areas have been treated better than others; I am sure it will come as no surprise that these are parts of the world where significant numbers of Flight Simulator purchases are made. The previous high quality US mesh is still in place, but FSX uses 76 meter resolution Shuttle Radar Topography (SRTM) data to cover Europe, Japan, Australia and part of the Himalayas - the rest of the world has to make do with 612 meter mesh, with the result that the landscape rarely looks even semi-realistic. FS Global 2008 is an FS2004 and FSX addon which rolls out enhanced 76 meter SRTM mesh to the FS world lying in between latitudes 60 degrees north and 60 degrees south.."

Dave
Last edited by Fly2e on Mon Oct 01, 2007 8:10 am, edited 1 time in total.
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Re: Ultimate Terrain X vs. FS Global X 2008

Postby Mothball » Mon Oct 01, 2007 10:46 am

Yeah, I see on the packaging now that it says, meshes are brought down from 1.2 km to 76m intervals, and (UP TO) 19m intervals in ONLY SOME places. I guess that's why the mountains around Seattle to Portland, Oregon don't look any different. I have most of my FS9 settings at full blast, with only the mip mapping settings a knotch or two down from full blast. I guess that's why I see no difference, because there is none. My hometown (Laredo, TX) and my current area (Louisiana, gulf coast) look the same. I usually fly around Seattle, Southern California, Las Vegas/Groom Lake area, and anywhere from south & central Texas along the gulf coast to Florida, no differences there either. My Drill Instructors would tell us... "ATTENTION TO DETAIL, YOU USELESS FVKN MAGGOTS!", followed by a punch to the gut, and THAT would get our eyeballs good and open
Last edited by Mothball on Mon Oct 01, 2007 10:48 am, edited 1 time in total.
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