please pros, let me know if you have seen this before, because it's driving me nuts:
i've just installed switzerland professional and found this weird texture problem: at the start of a flight, everything is fine, but when i fly out of the initial loading area, textures are simply not loaded anymore. and if i return to the starting point, downgraded mipmaps do not switch back to their full resolution any more.
the result is, that at the beginning of the flight, everything is fine, but then gets more and more blurred.
i'm running a 2.8Ghz with 1Gig mem and a radeon9700pro that usually has no problems with fs2004. the fps is usually at full speed and no lags whatsoever.
here's three screenshots to graphically show what i mean. texture filtering is turned off deliberately, so you can better see the texture resolution changes. snaps were taken in slew mode and without any hurry. fs should have had plenty of time to fetch the textures (still for more than 3 min).
http://caad.arch.ethz.ch/~patrick/fs2004/s1.gif
http://caad.arch.ethz.ch/~patrick/fs2004/s2.gif
http://caad.arch.ethz.ch/~patrick/fs2004/s3.gif
s1 was taken right above the airport after loading. then s2 after moving down the lake, and s3 after moving back to the airport. compare the textre pixel/block sizes especially in the town in s1/s3 to see what i mean.
please, any hint is appreciated!