OpenLC problem resoved

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OpenLC problem resoved

Postby OldAirmail » Sun Jul 20, 2014 8:55 pm

Apologies to Orbx/FTG, The problem was in my graphics card.

It's kind of late to get into much detail, but my video card isn't as good as it needs to be.

Although the FPS stayed very even with almost all the sliders pushed to the right, for some reason I had to move some of them back to the left.

But with a lot (hours!) of moving sliders back and forth I finally found a good balance.

Throughout it all the FPS stayed steady.


In any case Prepar3d is running well and openLC has made a TREMENDOUS improvement in the two areas that I tried it in; Spain and Italy.

This is how one small area of Spain looks.

THIS IS NOT PHOTOSCENERY!
Image


OpenLC EU gets a big thumbs up from me, although you may have to change you in-game settings a bit.
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Re: OpenLC problem resoved

Postby papituwall » Mon Jul 21, 2014 10:54 am

In my case, FPS are stable but scenery not loading properly even with sliders full left. Flying slowly with the Maule. Maybe my i7 at 2.8 GHz is the problem.
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Re: OpenLC problem resoved

Postby papituwall » Mon Jul 21, 2014 2:17 pm

More Spain. Departing from small airport LECI, (Air Hispania required).

But this is X-plane, last beta, any addon (except Air Hispania converted for X-plane).

53 FPS. If A2A had made the Cessna for X-plane... !

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Re: OpenLC problem resoved

Postby OldAirmail » Mon Jul 21, 2014 9:26 pm

Back to trash! :evil:

This is what I'm getting today, with the SAME settings as last night!

Image

BTW - That is also from Spain.


How can you go from this

Image

AND THIS

Image

To the top picture???

I've moved all of the sliders WAY down, some as far as they'll go, and I still can't duplicate those pictures!



I'm using a 1GB Radeon card, and if I remember correctly, papituwall, you're using NVidia. Correct?

So it's, probably, not a matter of driver or brand/technology.


LM recommends that you have a 2GB+ video card for Prepar3d. Could Orbx/FTX have developed openLC using that as a standard?


Looking at the two pictures above, it's clear that openLC makes a huge difference.

It may be time for me to get a significantly better video card.
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. . . . . .Any time, any plane, any weather.
. . . . . . . . . . . . . Prepar3d V4
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Re: OpenLC problem resoved

Postby papituwall » Tue Jul 22, 2014 1:12 am

My card is a Palit GTX 660, I changed the GTX260 of my HP Pavilion in order to have DX11. At the same time all programs I have on my PC (FSX, DCS) have improved.

PN : NE5X660S1049-1060F
Memory : 2048MB / 192bit
DRAM Type : GDDR5
Clock : 1006MHz (Base) / 1072MHz (Boost)
Memory Clock : 3054MHz (DDR 6108MHz)
HDMI / DVI x2 / DisplayPort

In my first installation of EU landclass I had the same issue. I made the first test in LFBC (Cazaux AB, France), It is one of my test scenarios in this case to see how the Dune de Pyla and small islands appear. The isthmus of the Bay of Arcachon, lakes and land were cut with artifacts as in your picture. I don't know why, but later worked fine.

But the scenery with this LC, loads very bad and in patches, so there are correct áreas but patches that never don't load.

I have uninstalled all ORBX sceneries from P3D2. It is not a VFR solution in my case, and not necessary if using fotoreal.
As shown I have something similar in X-plane with no need of addons or adjustments.
The problem is that UTX has issues in P3D2, but the Spain fotoreal needs a coast correction, if not, the base scenery appears under the wáter (Roses bay, Costa Brava, airport name Ampuriabrava):

Image

Never ending story. With MSFS and derivatives we spend more time testing than flying...
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Re: OpenLC problem resoved

Postby OldAirmail » Tue Jul 22, 2014 9:29 pm

Now the problem has REALLY been resolved!

Imbecile in the cockpit!

The settings are now back to what they were before.

Image

Image

And everything is good.


Spain, heading towards the Pyrenees.
Image

Image

Image



SOLUTION?
Change your settings in FTX Central to FTX Global.
Image
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. . . . . .Any time, any plane, any weather.
. . . . . . . . . . . . . Prepar3d V4
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Re: OpenLC problem resoved

Postby papituwall » Wed Jul 23, 2014 1:21 am

Congratulations!
Asap, I'll try this settings. Never surrender.
I didn't mention that the problem with X-plane is that there is no Winter, no seasonal textures at present.
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Re: OpenLC problem resoved

Postby OldAirmail » Wed Jul 23, 2014 5:20 am

More important than ANYTHING else is to set the region to FTX Global.

My misunderstanding was that when flying in Europe, switch to Europe.

And up until openLC, it worked ok.


But according to the Orbx boards, you ONLY switch to Europe/Oceania/North America if you'll be flying in one of their "regions" such as Scotland, UK, Ireland, etc.

The other settings will depend on your video card.

Like you I seem to do a lot of photo scenery lately so I have the Mesh & Texture pushed all the way to the right.

If others don't use photo scenery you may not need those settings.


Then too, none of the ones pushed all of the way to the right have dropped my FPS so I leave them that way all of the time.
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Get the most out of your controls - SPAD.neXt

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. . . . . .Any time, any plane, any weather.
. . . . . . . . . . . . . Prepar3d V4
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Re: OpenLC problem resoved

Postby papituwall » Fri Jul 25, 2014 1:46 am

ORBX Global, landclass and Vector reinstalled and defragged.

As in Oldairmail case, the scenery sliders maxed an no performance loss.

Departing from LOWI (Innsbruck) runway 26, there is a "wall" looking horrible in FS9 and FSX, is a testing place for me.

See it in FSX DirectX10 (FTX Global)

Image

In P3D2 with Europe Landclass, the improvement is clear.

Image

And in X-Plane10, never snows in Innbruck, but:

Image

This is the real mountain:

Image
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Re: OpenLC problem resoved

Postby OldAirmail » Fri Jul 25, 2014 5:07 am

It looks like P3D has better mesh and FSX has "standard" mesh.

X-Plane does look better, but has a lower quality mesh also.
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Get the most out of your controls - SPAD.neXt

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. . . . . .Any time, any plane, any weather.
. . . . . . . . . . . . . Prepar3d V4
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Re: OpenLC problem resoved

Postby papituwall » Fri Jul 25, 2014 9:33 am

Sorry, P3D2 has 5m mesh, FSX and Xplane have the default one.
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