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take off

PostPosted: Sun Oct 26, 2003 3:16 pm
by antalves
;DWhen taking off, it is usually dificult to keep plane over center line. It goes to the right, or to the left, being very hard to maintain things under control. I have tried to adjust P-factor, torque, etc, without good results. That fenomenon is specially strong with big airplanes (747, C130...). I am flying a FS2002 and would appreciatte some help

Re: take off

PostPosted: Sun Oct 26, 2003 3:21 pm
by loomex
its not only FS2002. Same thing in FS2004/FS98. First make sure you run down the center all the way. Also remember that a crosswind will do that, most notable in the larger planes. its a matter of being as straight as possible when you go nose up. Thats about all the 2 cents I have for ya

Chris

Re: take off

PostPosted: Sun Oct 26, 2003 4:00 pm
by hiflyphil
;D And make sure joysticks calibrated right  :P

Obvious I know but it has to be said

Re: take off

PostPosted: Mon Oct 27, 2003 5:18 am
by Poseidon
Also check that the two engnes (in the case of a 737) are provide equal power. To ensure this, before the the takeoff and with the parking brakes on increase the N1 power to 40% and wait for your engines to sbilize. Then set full power and release the brakes.

However if crosswind is present you will still need to use the rudder.

Re: take off

PostPosted: Mon Oct 27, 2003 7:40 am
by Nexus
Also check that the two engnes (in the case of a 737) are provide equal power. To ensure this, before the the takeoff and with the parking brakes on increase the N1 power to 40% and wait for your engines to sbilize. Then set full power and release the brakes.

However if crosswind is present you will still need to use the rudder.


Seriously, I have never experienced that in my entire 5 year simming career. I can see it happen with a joystick/yoke with multiple throttle levers though...

Re: take off

PostPosted: Mon Oct 27, 2003 12:46 pm
by IRN_BRU
I would actually say the cross wind effect is a BUG in the FS series.  The rudders are far to quick to react producing a see saw motion. When I was learning in a Cessna, most days there was a 15kts cross wind.  I hardly had to do any kind of correction, a little bit perhaps but not like they way FS makes you correct.  I remember landing a Las Vegas (the airfield near West of Nellis) and rolling out down the runway, parking at the ramp, stepping out and feeling the strong wind, I never even realised it on approach, hardly any effect.  This was one of the things I hope they have fixed in Fs4K but probably not

Re: take off

PostPosted: Tue Oct 28, 2003 2:48 am
by hiflyphil
I couldn't agree more, I keep lining up with runway with a even a slight crosswind, just to watch the runway drift left or right. In the real world a pilot applies rudder to angle himself into the wind, but in M$ flight you just keep drifting.  I've found it neccesary to fly across the face of the runway then turn in at the last second  hardly a test of true pilot skills.

regards

phil