Changing flight daynamics- help

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

Changing flight daynamics- help

Postby ReverseThrust » Sat Sep 13, 2003 12:15 pm

Is there a way to "transplant" the '.air' file of one aircraft and apply it to anotehr?  I have a plane I like the dynamics on, but another plane I have has a great model but bad dynamics.  Is there a fix?
???
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Re: Changing flight daynamics- help

Postby ozzy72 » Sat Sep 13, 2003 12:53 pm

You can copy the main parts of the air and cfg files over the existing ones, but if you goof it, then the plane will be buggered!!!
If you want some help PM me and I'll talk you through it, or I'll have a crack at doing it for you.

Ozzy ;)
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Re: Changing flight daynamics- help

Postby microlight » Sun Sep 14, 2003 2:05 am

You can indeed transplant major sections from one file to another, as ozzy said. Just remember to back up the original files to somewhere safe first. Most of what's in the .air file is modified by what the .cfg file says, but there are points like braking strength where the .air file entry does control what happens.

Use Notepad to change the .cfg file (the M$ aircraft editor in FS2k2 Pro is pants) and AirEd (in the downloads pages) to edit the .air file.

The sections you have to leave as they originally were, are things like the contact points (or your model may be above the ground, or sunk into it), lights and smokesystem entries, as they are located to suit the model. The dynamics pieces that don't affect the visuals can be changed more or less at will, although you have to be a little careful with things like the fuel tank locations, as they can affect the plane's trim.

Good luck!
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