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Enabling FS Visual Damage For Free, Your THoughts.

Posted:
Sun Jul 06, 2003 8:14 pm
by VBD
I noticed that there are programs that allow you to enabled Visual Damage(when you hit a building from the side, a wing rips off but you keep flying, etc.), but they have limited options(only ten damage enabled aircraft, No way to enable all aircraft at once, etc) and you need to pay for the full uncrippled version. If I created a full fledged program that had all uncrippled featers for free, would you be interested? I'm wondering if it would be worth it to take the time.
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 8:47 pm
by VBD
OK, becaue I got a vote or two, I started on my program . It should be up by tommorow. It alread detects your aircraft directory and catalogs all aircraft. Soon, it will allow to enabled/disable VD
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 9:21 pm
by Tchkinjiu
Tell us when you get it up
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 9:25 pm
by VBD
K. Now, it detects wether an aircraft has VD Enabled or not, and displays that and allows you to enable it on individual aircraft. All I have left to do is: Disable Individual Aircrafts, Enable All, Disable All, and some type of install package
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 9:31 pm
by Tchkinjiu
How long is it taking you to do this. It seems like you really know what your doing.
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 9:35 pm
by VBD
I'm not a great proggmer:
A. I'm using Visual Basic. Its made for this type of thing
B. This is an incredibly simple program. You simply add one line of code to enable an Aircraft File
C. THe only hard part isn't actually hard just tedious. If you don't program it looks confusing but if you program, even some beginning programmers can probably understand it easily enough
I'd think somebody would have done this before.
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 9:50 pm
by VBD
Just need to add the options panel and make an install.

Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 10:02 pm
by Tchkinjiu
Almost done???
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 10:07 pm
by VBD
Yes, except for a small error that wiped out my Aircraft Files. Luckily, my program autobacks up files on catalog and restores them on command wew.
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 10:33 pm
by Tchkinjiu
This program your making, really sounds like that crashbak program...

Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Sun Jul 06, 2003 10:49 pm
by VBD
Yah. Its starting to come out that way except with a few more features plus it enables/disables VD and is free. Crash Bak the registered version has several features. THis comes with those for free. Almost done debugging
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Mon Jul 07, 2003 1:15 am
by BFMF
But very few aircraft models support visual damage. IF they do, it's just a simply matter of adding a line to you aircraft.cfg file. However, if the aircraft doesn't support it, will adding the line of text make any difference? If it doesn't, what's the point in using your program if there's hardly any aircraft to enable?
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Mon Jul 07, 2003 7:05 am
by hikariken
ok I wait for it with excitement
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Mon Jul 07, 2003 7:35 am
by darkhorse
Make sure you also give a list of planes it works with, and where to get them if some are not the default planes.
Re: Enabling FS Visual Damage For Free, Your THoug

Posted:
Mon Jul 07, 2003 8:19 am
by Scottler
I do like the idea of visual damage, however I was also going to point out that you only have to change one line of code (well, add it technically) in the .cfg file to get visual damage. What is this program going to do differently that would make it worthwhile?
Personally, I'd like to see something that adds more realistic crash damage. Even 98 was a little bit farfetched. (But admittedly better than that of 2K2)