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Increasing default effects?

PostPosted: Thu May 15, 2003 10:39 am
by codered
Is there a way to increase the default effects?  For example, some aircraft that I have downloaded do not show a lot of tire smoke on landing (if any).  I would like to know if there is a way to increase the size of it or look.  Something to give a more dramatic look to the landing, or if the aircraft crashes or scrapes.  Sometimes I will see some sparks or something, but it is not very great looking.  Just looking to enhance my effects.

Thank you.

Re: Increasing default effects?

PostPosted: Thu May 15, 2003 12:23 pm
by ozzy72
I've never tried this myself, but have you tried adding the effects to the AI aircrafts aircraft.cfg file?

Ozzy

Re: Increasing default effects?

PostPosted: Thu May 15, 2003 2:15 pm
by fisharno
I know you can make your landing lights brighter by adding more lines in the aircraft.cfg file, for the same light location.

I wonder if that would work the same way if you added a second or third smoke effects line in the [Effects] section of the .cfg file?

Re: Increasing default effects?

PostPosted: Thu May 15, 2003 3:40 pm
by _526th_Fireman
I have been thinking of trying this but don't seem to have the time. So I will tell you my thought on it. See if you want to give it a shot.

First, some downloaded acft. might not have any FX listed in the acft. cfg file so you won't see any. You can add them though by looking at acft. cfg files that do and copying lines. Can be tricky.

Anyway, adding more fx to an acft. that already has some, such as the tire smoke you are talking about. If you can't find any out there, then here is my idea.

Look in the acft.cfg file of the acft. you want to add more smoke too. See what the FX name is that is using. Now go find it in the Effects folder of your Sim. Copy and paste it somewhere so you can rename it. Say the fx file is "smoke". Rename the copied one to "smoke2". Now put this renamed one back into the Sims Effects folder. Now get back into the acft.cfg file and add the lines that pull up the original "smoke" fx. Copy and paste those lines below but rename the entry fx=smoke to fx=smoke2.

See if that does it!! Just a thought.