Help with ProjectAI

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

Re: Help with ProjectAI

Postby FSTipster » Tue Mar 04, 2003 4:16 pm

Hi Kevin,

I was hoping you'd pop up LOL.

Take a look at that site I mentioned a couple of messages up - it does seem to be a comprehensive list (amazingly so) and the "va" element doesn't appear anywhere.

However, as you say, the work has been done and in the absence of an actual "Air Holland" file, I'm sure it works admirably as a substitute.

Before I install it, can you clarify if the A.I. aircraft associated wit it carry the "va" in their logos?

Great news about the comtinuation of the automated installer btw (for me at least ;D).

This is a truly awesome project you have going there. I'm just sorry that it's taken me this long to discover it. Well done!
Last edited by FSTipster on Tue Mar 04, 2003 4:18 pm, edited 1 time in total.
Image
Click the banner to visit the site
FSTipster
Major
Major
 
Posts: 1513
Joined: Thu Sep 19, 2002 2:17 pm
Location: U.K.

Re: Help with ProjectAI

Postby BFMF » Tue Mar 04, 2003 5:10 pm

I downloaded the new base installer and most of the new files lastnight. Gonna replace all my old PAI stuff with the new
BFMF
Colonel
Colonel
 
Posts: 16266
Joined: Mon Feb 25, 2002 6:06 pm
Location: Pacific Northwest

Re: Help with ProjectAI

Postby Kevin@ProjectAI » Tue Mar 04, 2003 5:23 pm

I've not installe Air Holland as I personally believe it to be a VA...LOL...so I'm afraid I can't tell you what they look like.

Andrew, you don't have to delete any of the old files at all. The new ones will install right over top of them and not give any duplicates.  That's one feature the new installer has.  Makes for a lot less work for us all.

We're constanly working on files for our users.  Our beta department has just undergone a reshuffling and the process will now be faster and more efficient.  It had better be b/c at last count we have  .......oh yeah, we don't advertise what we're working on... ;D
Suffice to say, when we get rolling again, you guys are going to be real busy with the installations.
KJ
Visit www.ProjectAI.com for all your AI needs.
Stop by www.FSGateway.com for the latest in flight simming news.
FSGateway, home to the Flight Sim Veterans Club Tips and Tricks.
Kevin@ProjectAI
Ground hog
Ground hog
 
Posts: 38
Joined: Tue Nov 26, 2002 7:17 pm
Location: Illinois, USA

Re: Help with ProjectAI

Postby BFMF » Tue Mar 04, 2003 5:34 pm

Hi Kevin,

don't the new files and base installers have updated aircraft, textures, & flightplans???

With this new process that you're talking about, can you tell us if everything will be in a new format and will we have 'start' over again?

btw, you have already mentioned that all your AI packages are compatible and will work in FS9, how can you be sure it will?

Thanks

Andrew ???
Last edited by BFMF on Tue Mar 04, 2003 5:36 pm, edited 1 time in total.
BFMF
Colonel
Colonel
 
Posts: 16266
Joined: Mon Feb 25, 2002 6:06 pm
Location: Pacific Northwest

Re: Help with ProjectAI

Postby zcottovision » Tue Mar 04, 2003 6:07 pm

@Kevin: I'd just like to say how much I enjoy all the work you and the PAI team have put in to creating all these fantastic traffic addons, it really makes the game even more realistic!
zcottovision
Captain
Captain
 
Posts: 593
Joined: Fri Dec 13, 2002 3:54 pm
Location: N. Ireland / EGAC

Previous

Return to FS 2002

Who is online

Users browsing this forum: No registered users and 461 guests