by Brett_Henderson » Fri Mar 07, 2003 10:07 pm
Yup,, what you can do,, is edit a texture (say,, fuselage.bmp, or whatever it may be named) with a graphics program,,, place color coded dots on the texture,, note the pixel coordinates,, and then see where they show up on the plane. With a little work,, you can "map" the texture and get your repaint to look right ..