DEM mesh scenery conflicts...

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

DEM mesh scenery conflicts...

Postby Fozzer » Tue Sep 28, 2004 1:15 pm

DEM Mesh Scenery conflicts...

FS 2002 Pro.


http://www.simviation.com/fsdterrainusa.htm


Isn't it a shame...!

I often download the DEM scenery mesh for some of my favourite areas, (guess where*..! Tee-Hee!), and generally, it makes a pigs ear of the default scenery...!
The scenery effect is FANTASTIC, and very realistic for the areas they represent, compared to an actual relief map of the same area...!

But...
The default airfields are either buried up to their tower tops in a deep pit, or elevated towards the clouds at the top of a hill...!
Buildings and trees are either buried in the ground, or floating in the air...!
..and water often appears half way up the beach cliff-sides...!
Roads run almost vertically up the sides of hills and mountains, (difficult for my Willy's Jeep, even in bottom gear)...!
...and as for rivers and streams...flowing up-hill?...well...!
LOL...!

...and so on...

So...
Every now and again I have to un-tick my lovely DEM mesh add-on scenery in the scenery library, to revert it back to normal, so that it doesn't look quite so daft...!

Which all goes to show that some add-on DEM scenery mesh, and the default DEM scenery mesh, often don't mix too well!

What a shame... :'(...!

LOL...!

I don't suppose there is an easy way out of this, to get the best of both worlds.... ::)...?

Never mind, mustn't grumble...LOL... ;)...!

Cheers all... ;D...!

Paul.


*San Francisco to Los Angeles, to San Diego, coastal areas...!
Last edited by Fozzer on Tue Sep 28, 2004 1:17 pm, edited 1 time in total.
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Re: DEM mesh scenery conflicts...

Postby garymbuska » Wed Sep 29, 2004 3:28 pm

I would suggest you change the level of the mesh to make it the last entry in your scenery file. Every time you add scenery it puts in on the top with a level of 1
This can cause a problem with some mesh files. They sometimes have to be at least 1 level lower than the orignal scenery. Which is why I always put mesh files at the end of the file so it has the lowest level (highest number) 8)
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Re: DEM mesh scenery conflicts...

Postby Fozzer » Thu Sep 30, 2004 2:57 pm

I would suggest you change the level of the mesh to make it the last entry in your scenery file. Every time you add scenery it puts in on the top with a level of 1
This can cause a problem with some mesh files. They sometimes have to be at least 1 level lower than the orignal scenery. Which is why I always put mesh files at the end of the file so it has the lowest level (highest number) 8)


Hi Gary...!
Thanks for the reply... ;)...!

I tried the re-arrangement as you suggested, but it doesn't really improve things.... :'(...!
The Microsoft default scenery lays down all the roads and rivers mostly over fairly flat areas, as you would expect, to be realistic.
The adding of the "add-on scenery mesh" greatly modifies the "contours" of the default scenery, but leaves the default roads, rivers, sea beaches, etc, in their original place, resulting in distorted features.

Adding a different contour to a default contour really doesen't work out very well in places... ::)...!

Cheers Gary...!

Paul.

...So I've reverted back to the default scenery mesh.... 8)...!
What a shame... ::)...!
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Re: DEM mesh scenery conflicts...

Postby garymbuska » Fri Oct 01, 2004 11:01 am

If that is the case you can use a flatten switch to flatten
the area or use a exclude to remove the scenery.
If you are unfamilar these switches I belive there is a tutorial here that explains how to use them.
A flatten switch will flatten a area that you describe.
A exclude will remove objects such as buildings or you can remove everything in a given area if you want.
All you have to do is define the area you want to edit by describing a box or rectangle of the area.
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Re: DEM mesh scenery conflicts...

Postby Fozzer » Fri Oct 01, 2004 12:50 pm

If that is the case you can use a flatten switch to flatten
the area or use a exclude to remove the scenery.
If you are unfamilar these switches I belive there is a tutorial here that explains how to use them.
A flatten switch will flatten a area that you describe.
A exclude will remove objects such as buildings or you can remove everything in a given area if you want.
All you have to do is define the area you want to edit by describing a box or rectangle of the area.


Hi Gary... ;)...!
..'trubble is...
My DEM mesh covers quite a large area.... ::)...!
..and I really dont want to flatten most of Southern California if I can help it.... :o...!
Some of our Southern Californian members may get a bit miffed... ;).....!
LOL...LOL...LOL... ;D...!

Cheers Gary... 8)...!

Paul.
Win 8.1 64-bit. DX11. Advent Tower. Intel i7-3770 3.9 GHz 8-core. 8 GB System RAM. AMD Radeon HD 7700 1GB RAM. DVD ROM. 2 Terra Byte SATA Hard Drive. Philips 17" LCD Monitor. Saitek Cyborg X Fly-5 Joystick. ...and a Briggs and Stratton Petrol Lawn Mower.
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Re: DEM mesh scenery conflicts...

Postby garymbuska » Sun Oct 03, 2004 1:13 pm

Check with the author. Maybe He/She can help you this usually there is a redme file that will come with a mesh if the author knows of a problem that might exist with the default Scenery 8)
Last edited by garymbuska on Sun Oct 03, 2004 1:16 pm, edited 1 time in total.
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