Frames Per Second

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

Re: Frames Per Second

Postby Iroquois » Tue Jun 17, 2003 3:39 pm

Does Riva Tuner work with WinXP?


Yes it does. I run XP myself and it works just fine.

A few quick tweaks and turning off certain driver features such as antialiaising (or what ever its called)  and V-sync can improve frame rates. It depends on what card you have, with a good card like a Ti4x00 or a FX5x00, you may only need to sharpen textures, if that. You probably won't notice much better on high end cards. You don't need a tweak program to turn off what I listed above but you do need one to sharpen textures. Through Riva, this can be done by setting the LOD (DirectX and OpenGL) slider to a negative value, such as -2. If textures and frames are good to begin with, don't bother tweaking.

BTW, although Riva advertises it works on ATI's Catalyst drivers, but I think it only works on older ones. Riva works on all Nivida Detonator drivers. There are a few other tweak utilities at Guru3d.com but I found that Riva is the easiest to use.

If you want to see how your card stacks up, visit http://www6.tomshardware.com/graphic/20 ... ts-06.html
This compares varoius cards. The site I listed uses Jedi Outcast as a test game. JO is a high frame game. The results were quite interesting. Some lower end cards preform better than high end ones, particularly when compairing Geforce to Radeon.  
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Re: Frames Per Second

Postby Smoke2much » Tue Jun 17, 2003 5:12 pm

Can I pleas refer you guys to this and ask for your help.  Cheers.

http://www.simviation.com/cgi-bin/yabb/ ... 1055872662

Will
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Re: Frames Per Second

Postby Scottler » Fri Jun 20, 2003 6:52 am

Well, now that I've learned how to check the framerates, I couldn't wait to get home last night and find out.  I checked it under various conditions, and I'm averaging about 30fps....is that good?
Great edit, Bob.


Google it.

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Re: Frames Per Second

Postby Smoke2much » Fri Jun 20, 2003 7:27 am

[quote]Well, now that I've learned how to check the framerates, I couldn't wait to get home last night and find out.
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Re: Frames Per Second

Postby Craig. » Fri Jun 20, 2003 7:49 am

its above what the human eye can process as smooth running so yes:)
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Re: Frames Per Second

Postby GreG » Fri Jun 20, 2003 1:59 pm

;) ;D

Lucky!  I wish I could get at least 16 without jerking!  And with most of the settings on full with the meljets! ;D  You guys are so lucky!  I can't even fly the meljets anymore! :'(

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Re: Frames Per Second

Postby JBaymore » Sat Jun 21, 2003 9:09 am

Just had to go and retract my prior vote and increase it........ due to installing a new video card.  WHAT a difference.  Well worth the bucks.  It is like a different simulation.  My landings and takeoffs immediately improved due to the smooth simulation at airports.  (Not to say that they are GOOD landings and takeoffs  ;) ....... just better.)

I put it in the survey at the 20-40 range now ....which is what I get at TO + L at a busy international type airport (about 25-27 on the ground and about 35-40 in the air) with lots of AI, and all sliders and check boxes at max....and the distance set at 100 miles (1024 x 768 32 bit).

Further away from the airport in the air the rates go up.  Similarly at night.

Before I was lucky to get 10 FPS in that same location with the sliders a little down from there.

Went from a GeForce 2 MX 400 64 Meg card to an ATI Radeon 9600 128 Meg card.

best,

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