Does FS2K2 and FSNav Support NAT?

Flight Simulator 2002. Questions, suggestions, problems or solutions... aim here!

Does FS2K2 and FSNav Support NAT?

Postby cratermaker » Mon Mar 17, 2003 9:55 pm

Quick questions.  Does FS2K2 multiplayer session and FS Navigator support Network Address Translation(NAT), or required to have a routable IP for them to work.  Also, what ports? do I need to have open
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Re: Does FS2K2 and FSNav Support NAT?

Postby fisharno » Tue Mar 18, 2003 11:03 am

I've used FSNav, faithfully for the last few years. Back when I was doing allot of Multiplayer flying, there was an issue with the multiplayer interface and FSNav. It would work, but, 1,2 or all of us in the session would have problems with the connections. I know the same IP was used with the session and FSNav. The only other IP used was the one for Roger Wilco. But, we still ran into problems.

You might want to check the FAQs at www.fsnavigator.com to get an answer from the source.
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