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You know you're in deep when...

PostPosted: Sun Oct 12, 2003 11:09 pm
by Wing Nut
You run into a term like Parametric Modifiers.   :P  Sounds like something out of Star Trek doesn't it?

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 12:34 am
by RichieB16
Dude, those words are too big for me.  LOL  ;D

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 1:27 am
by BFMF
what's that supposed to mean???

edRe: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 2:20 am
by Polynomial
what's that supposed to mean???


obviously they modify the parameters inside a program . . . . especially animation type programs . . .

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 7:40 am
by Felix/FFDS
Is this a valid question or a Pippinism?

;D

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 8:47 am
by Wing Nut
What exactly is a Pippinism?  :)

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 9:08 am
by Felix/FFDS
[quote]What exactly is a Pippinism?

Re: You know you're in deep when...

PostPosted: Mon Oct 13, 2003 9:14 am
by Wing Nut
It started out as a question because I wanted a bigger picture as to what they involve.  I was doing one of the early Gmax tutorials and it was the first time I came across it.  I figured out what it was, but still figured it was a funky term and an un-necessarily complicated one at that.  So, since my question was answered, and I had already posted it, I just decided to comment on it and the design forum didn't seem like the place for it.

So I guess it would be a Pippinism then...  Is that a bad thing?

:)

Re: You know you're in deep when...

PostPosted: Tue Oct 14, 2003 12:15 pm
by Smoke2much
No Pippin, Pippinisms are not bad they simply are....

Will