FIRESTORM (CCG)

Obviously enough, most of you people have already read the lost post regarding this tactical card game. However, that post is probably on the 2nd or 3rd page of this forum (called Favorite Card Games).
I like to go into a little more datail on the game.
How to win the game:
There are 3 victory conditions you can choose in order to win the game.
1. Standard Victory - The first player to conquer all of his opponent's homeworlds, wins the game.
2. Trancendent Victory - The first player reach a Tech (technology level) of 30 wins the game.
3. Alternate Victory - This is caused by the Advantage card that each player should have. These card can alter the rules for a victory condition.
Is there limit as to how many players can be in the game?
No. The minimum number of players needed is just 2. On average, there are 4 players in the game since there are only 4 different Alien Decks (The Muero, the the Dysori, the Humans, and the Soven) for a player to choose from.
However, it is possible for 2 or more players to represent the same alien race.
Can an Alien deck be modified like the Yu-gi-yo and Pokemon cards?
Yes. Each deck has a set of booster cards (cards that can be used by any player) that give the player more strength or tactics.
What can a hero card do?
Heroes have certain traits that can give them an advantage over your opponent's Heroes. They have these traits:
- Diplomat, Spy, Assassin, Explorer, Military, Oracle, Medic, Mechanic, Scientist, and so on.
What can Planet Cards do?
Planets are the backbone of your starsystem's economic strength. They work like factories. At the start of each turn, they produce Resources for you to use as expense.
If you lose some of your planets (because your opponent conquered them), you will begin to lose resources that are vital to your success in the game.
During the game, you can also modify the planets so that they can produce more resources faster.
That's all I can say for now (more info later).
Here is a set pics that can give you an idea on how the cards look like. These cards are from the Soven Deck.



I like to go into a little more datail on the game.
How to win the game:
There are 3 victory conditions you can choose in order to win the game.
1. Standard Victory - The first player to conquer all of his opponent's homeworlds, wins the game.
2. Trancendent Victory - The first player reach a Tech (technology level) of 30 wins the game.
3. Alternate Victory - This is caused by the Advantage card that each player should have. These card can alter the rules for a victory condition.
Is there limit as to how many players can be in the game?
No. The minimum number of players needed is just 2. On average, there are 4 players in the game since there are only 4 different Alien Decks (The Muero, the the Dysori, the Humans, and the Soven) for a player to choose from.
However, it is possible for 2 or more players to represent the same alien race.
Can an Alien deck be modified like the Yu-gi-yo and Pokemon cards?
Yes. Each deck has a set of booster cards (cards that can be used by any player) that give the player more strength or tactics.
What can a hero card do?
Heroes have certain traits that can give them an advantage over your opponent's Heroes. They have these traits:
- Diplomat, Spy, Assassin, Explorer, Military, Oracle, Medic, Mechanic, Scientist, and so on.
What can Planet Cards do?
Planets are the backbone of your starsystem's economic strength. They work like factories. At the start of each turn, they produce Resources for you to use as expense.
If you lose some of your planets (because your opponent conquered them), you will begin to lose resources that are vital to your success in the game.
During the game, you can also modify the planets so that they can produce more resources faster.
That's all I can say for now (more info later).
Here is a set pics that can give you an idea on how the cards look like. These cards are from the Soven Deck.


