pegger wrote:Re-jigging an existing plug-and-play device is going to be somewhat simpler than the teensy board idea. If you decide that the teensy board is how you want to proceed, then you have some serious homework to do.
Again, checkout
http://www.cockpitbuilders.com/community/index.phpThe people in that forum are more dedicated to what you are trying to do. I guarantee you will not get a step by step instruction manual by continuing this thread.
By the way...
Stop spending your teensy budget on teensy parts when you don't even know how you plan to make teensy things work. Do some learning, plan the project, THEN buy parts.
Absolutely..
I agree totally that re-jigging an existing controller would be the easiest way to go.Some time ago I posted a "how-to" salvage my Saitek yoke,
using a standard USB games controller:
viewtopic.php?f=9&t=169099&p=1253959&hilit=sprocket#p1253959The hard part IMHO is the hardware: You need to "translate" the physical "linear" throttle movement into a "rotary" potentiometer movement.
(Although, linear potentiometers are also available.)Either way, there must be the absolute minimum of backlash, or mechanical sloppiness.
The good news is that the value(s) of the potentiometer, within reason, is not really critical. (10K - 100K)
The potentiometer simply forms a
basic voltage divider, then during calibration the PC registers the values it finds.
(For instance, different joy-stick manufacturers use
different pot values, yet they all work.)
Exciting project you have there..

Read and go through the Saitek post thread I posted. It may not be your total answer, but I hope you may at least get some ideas.
Jan